Everyone dances! Musical competitions for a wedding for guests are cool and interesting. We choose funny music competitions for the wedding

Musical competitions at corporate parties allow you to identify talents in the workforce, as well as just have fun from the heart. Such competitions cannot leave anyone indifferent, because. music always touches the most delicate strings of the human soul, you want to move to the beat of the motive, sing your favorite tunes.

Competition "Beauty's Heart"

Only men are invited to participate in this competition. First, the host and members sing together the first line of the Duke's aria "Beauty's Heart". Then each participant must sing the same line, depicting one word with gestures, and the rest of the words are sung with a voice. The next participant shows next word, and he must sing all the other words, and so on.

Hints on how to spell words:

"heart" - put a hand on the chest,
"beauty" - depict bends with your hands perfect figure,
"inclined" - you can bow,
"treason" - show the horns,
"change" - raise your hand, as if you are holding a bell in it, and shake,
"wind" - to buzz or blow like the wind,
"May" - to portray a participant in the May demonstration, for example, to march.

To be more fun, the game must be played quickly. You can dream up and change the conditions a little. For example, the participants in the game take turns showing one word from famous song, and the audience must guess the entire line.

Competition "I'll sing right now" or guess the melody of the song

This competition requires the participation of a minimum of six people. Future music lovers should be divided into two teams and listen in turn to 10-15 fairly well-known or popular songs today. And the music will play no more than 15-20 seconds. If one of the teams is late with the answer, the right to guess is transferred to the opponents. Each team will be awarded 1 point for a correct answer. Accordingly, the side that scores wins. the largest number points.

More advanced song lovers are also divided into a couple of teams, they have a more difficult task than in the previous version. Of course, they don’t have to sing, everything is more complicated here. A member of one of the teams will have to gurgle, whistle or tap a song, the name of which he learns from the host of the competition. Then everything is like clockwork - the team that delayed the answer transfers the right to vote to the opponents.

Competition "Pass the ball to the music"

This game is good to play while dancing. The dancers pass each other a ball or other round object, such as an apple, a melon, or whatever they can find. Suddenly, the host turns off the music, and the one who is holding the object in his hand at this moment must leave the game. The winner is the participant who managed to dance to the end.

Competition "Remember the song"

The host announces a song contest. To participate, you will need several teams, the number of players in each is determined based on total guests - you can break the team into three, four people.

Further, the theme is voiced, which should correspond to those songs that the participants will sing. The team that remembers more songs on a given topic and sings a small part of them wins. The team that couldn't remember the song lost. To simplify the task, you can choose not a theme, but a specific word that should be present in the song.

Competition "Continue the song"

The participants are divided into teams. The host turns on the beginning of the song, then stops it at a certain point, the teams must continue the song. The team that completed the most songs in the fastest time and did it correctly wins. You can listen to several songs this way.

Competition "Sing a song"

The leader turns on a song whose words everyone knows, the participants begin to sing, then the leader turns off the sound, and the participants continue to sing to themselves, when the leader turns the sound back on, everyone should be in one place of the song and continue to sing it collectively. The host interrupts the song several times. Participants must not make mistakes. Those participants who have never made a mistake win. We must try not to laugh during the competition, otherwise you can quickly go astray and drop out of the game.

Competition "Musical Hat"

The participants of the competition stand in a circle, music plays, and the participants begin to pass the hat to each other as follows: one participant removes the hat from his head and puts it on the neighbor's head. At any time, the host can stop the music and then the player who did not have time to pass the hat to the next one leaves the game. The contestant who passed all the tests and was the last one is the winner.

A wedding is not only a marriage registration and a feast, but also entertainment. And what else, besides music, fits so organically into the cheerful and noisy atmosphere of the festival? Exactly music competitions at the wedding are the most popular. They do not require certain skills or abilities, because popular musical compositions heard everywhere.

Regardless of whether the bride and groom choose a traditional holiday or prefer a more informal setting, there are many music competitions to choose from for each style of celebration.

There are many games that are held to the music, you can choose both contests that have already been proven over the years, or come up with your own.

The main thing is that they coincide with the theme of the celebration, the worldview of the guests and newlyweds. Therefore, it is worth choosing modern songs or those that were so popular before that older relatives constantly sing them. Otherwise, the contestants may not recognize the melody or the meaning of the words.

The simplest and at the same time the most famous music competition is Guess the Melody. To do this, you need to stock up on music from which words have been removed.

If there are many guests of the older generation at the wedding, then preference is given to Russian-language songs that were popular 10-20 years ago.


But if the holiday is created for young people, then you should choose modern songs, foreign or domestic. National compositions that are well known enough to be able to guess their motive are also well suited.

It is better not to use rap melodies, most often they are very similar to each other. In such songs, the emphasis is on words, so the arrangement is rather poor and can mislead guests.

The second competition, which will appeal to both guests and newlyweds, is "Remember the song."

To do this, several teams are created, which must take turns singing the words of the composition on a given topic. Whoever remembers the most songs wins.


Topics for the competition:

  • wedding songs;
  • where it is sung about love;
  • those that mention the names of the newlyweds;
  • telling about the profession of the newlyweds (if it is popular).

This competition has a more complex version, in which the guests are divided into two teams and must remember the opposite concepts.

The first group remembers the words about everything “the most-most” big, the other - the smallest.

Song contests - the funniest options

In addition to competitions related to music, there are also games that are based on the lyrics of the songs. And it doesn't matter who wins, the main thing is that all the guests laugh in the process of holding them.


For such competitions, it is desirable to invite a qualified presenter - it is almost impossible to conduct them on your own.

Without special training and acquired skills, even the most amusing situation will look boring. In order to involve all the guests, only a few pieces of paper with selected words are needed in the contest for congratulating the newlyweds.

According to the rules, the invitees must create a song in which they congratulate the newlyweds on this significant day, but for this use only the given words or phrases.

There can be 2 teams, but 3 are best to keep the excitement going, but not to provoke rivalry between the guests.

Depending on the complexity and number of words, 5-10 minutes are given for writing. After that, each team chooses one representative who will sing it to the newlyweds.

It is best to warn guests that they will evaluate not only the text itself, but also how artistically it was presented. The main judges in this competition are the bride and groom, who will decide who to give the prize to.

No special props are required for this contest.

To begin with, the host forms several teams, each of which should have 3-5 guests. After that, he explains the rules and says a phrase from any song, the first team must answer it with a line from another song.

The next group does the same, but for the words of the previous one. This creates a unique and funny song. According to the rules, you need to answer very quickly. Those who do not respond within 5 seconds receive a penalty, if half a minute is reached, the team is eliminated.

This happens until the last group remains, or if two teams cannot continue the battle.

This is a very fun competition, it is important that the cameraman capture it as a keepsake. Therefore, it is necessary to warn him in advance about long-term shooting. To play the Broadcasting Crown, you will need a paper hat or crown and a piece of music.

The host first asks what the bride is thinking, pretending to put a crown on her head. On the background includes the first passage. The toastmaster does the same with the groom and guests. There are no winners or losers in this contest, it aims to entertain everyone present.

The better selected song excerpts, the more they will cause laughter.

How to hold a dance competition at a wedding

There are dances at every holiday, and weddings are no exception. But the advantages of this celebration are that, in addition to simple traditional dances, various competitions can be held. The tasks that guests perform to the music can be very different: from serious, requiring concentration, to absolutely comical.

It all depends on the general atmosphere and what kind of reaction you want to evoke from others.

To conduct the Strange Movements contest, you will need:


  1. 4-5 chairs, depending on the number of participants.
  2. 4-5 cuts of melodies.
  3. Members.

Chairs are placed on the platform, with an interval of 50 cm. Participants are asked to sit on chairs, explaining that they will have to dance to the music without getting up. The one who does it the least artistically is out.

At the next stage, the remaining ones complicate the task - they should not move their legs, they can only move their torso and arms. Again, the weakest execution guarantees an exception. After that, they are forbidden to move their arms, they can only move their head or torso. When only two remain, they are given the task of "dancing" with facial expressions.

The one who will do it the most funny will win.

To conduct the Balloons contest you will need:


  1. Several couples of guests.
  2. Helium filled balloons.
  3. Ribbons or thick threads, 1.5 m long.
  4. Music for slow dances.

One end of the ribbon is attached to the ball, and the other end is tied to the female ankle. The girl and the guy stand opposite each other and close their hands. After that, the music is turned on and the couples begin to dance. The main task is to burst the balls of opponents, but at the same time save your own. You can use everything for this, except for the hands, which should not open. If one of the pair releases the partner's hand, then the pair is considered out.

The winners are those who remain alone on the dance floor.

Very funny competition for the wedding "Musical Hat":

It is important to select competitions and music so that they are suitable for the age of the competitors. The younger the guests, the more active they can be. So, the melodies can be more incendiary.

Music competitions are important because they amuse guests and newlyweds, so they must be held at any wedding so that guests do not get bored. To do this, it is best to hire a toastmaster, because he has experience and can present the most boring situation as funny and funny. It is impossible not to consider cool instruments that will cheer up the guests and remain in the memory of each of the participants. Would you like to see music competitions at your wedding?

Pre-holiday fuss, shopping, preparations - all these are attributes of a birthday, or rather, preparation for it. And so that the birthday itself does not fly by instantly and imperceptibly, so that the guests do not yawn from boredom under philosophical conversations, one more item should be added to the preparations - music competitions for the birthday.

You can hire a professional from the entertainment industry and completely rely on his taste, then your holiday will be filled with fun and will remain in the memory of guests on long time. You can also come up with scenarios for birthday contests on your own, but you need to prepare for them very carefully. After all, it is they who should amuse the guests and not leave them time to yawn.

So, the birthday music competitions themselves, some of them are great for both children and children. Some can be delimited by age limits, the only thing that is required is the presence of a leader.

Musical knowledge

In this competition, the host asks guests to remember and sing songs in the selected category, for example, songs in which there is a number:

  • First team - Five minutes
  • Second team – Argentina-Jamaica 5:0
  • First team “Where are my seventeen years…
  • Second team - Million Scarlet roses
  • First team - Our tenth landing battalion

You can participate in the competition both in teams and individually. The winner is the team or player who was the last to remember and sing a song of a given theme.

inaudible singing

The presenter announces a competition for the best song, but there is a catch, you must sing with a few lollipops in your mouth. All participants take turns trying to play their favorite song, which, of course, does not work out very well for them. In this competition, two winners are usually announced: the first, whose song was still recognized, and the second, who made the guests laugh the most with his “incomparable” singing.

Most Emotional Singer (Singer)

At the beginning of the competition, a popular song is chosen so that all the guests present know the words. Then the host notifies everyone that it must be performed by the choir, but with some conditions. At the moment of the leader's clap, the guests stop singing aloud and sing the song to themselves, after the second clap, everyone starts singing from the place where they think it is necessary. Someone is bound to fall off after a few claps, but in most cases, after the second clap, almost everyone starts singing different parts of the song.

dance relay

Naturally, it is impossible to ignore dance competitions for a birthday, here is one of them. Participants line up in a circle, alternating, female-male. The leader takes out magic wand, pinches her between her knees. And under, making dance movements, passes it to the next participant, standing face to face and always without the help of hands. The one who takes the baton passes it on and so on. After one circle, the task should be complicated, for example, the way the stick is passed: back to face, back to back, the main thing is that the hands are not involved in the transfer process. The positive aspect of this competition is the "great photos".

Ode to a birthday boy

All guests should be divided into teams, the host gives each a sheet of paper. Participants need in honor of the birthday man, but with one condition, all the words of the song must begin with one letter. The birthday boy chooses a letter for each team separately. After the allotted time for composing, the teams take turns to perform their songs. The winner is determined by the birthday boy.

All music birthday contests are good in their own way. Which one to choose for a particular celebration depends on the guests, their age and number. The main thing is that the contests carry positive and fun, both for the hero of the occasion and for his guests. And this will allow everyone to remember their childhood, carefree feelings, when everything was like in a fairy tale - after all, a birthday in childhood is associated only with these words.

And in conclusion, watch a fun video of another contest that is suitable for any holiday:

Musical competition

This game is best played by those who are well versed in music. The leader is selected, he takes the ball for himself and becomes in the center of the circle, then throws the ball to one of the players and calls some composer. The player must throw the ball back to the leader and name some piece of music by this composer. For example, the leader throws the ball and says: "Mozart." The player replies: "Turkish March". Then the leader throws the ball to another player and says: "Mendelssohn." The player replies, "Wedding March." Game continues. If the player cannot quickly find their bearings, they are out of the game. This game can be played in a different way. The presenter may name not composers, but contemporary singers, both Russian and foreign. And the players remember the songs that they perform. Another variation of the game - the presenter calls a piece of music or a song. And the player must name the composer or performer of this song. The rest of the game runs in the same way.

Firefighters

In one corner, a house is being built from cubes or from a table and chairs. Dolls, bears and other toys live in this "house". And in the opposite corner of the hall is the "fire station". "Firemen on duty" sit on chairs at the ready, as "alarms" can come at any moment. They have paper fire helmets on their heads. At the signal, the "firefighters" must quickly stand up, put their hands on each other's shoulders, while depicting a fire engine. From the group of children, 8 people come out who are near the house. Each holds a piece of red paper in one hand and a blue one in the other. When it is necessary to create the appearance of fire, children should wave these sheets. The whole course of the game is accompanied by music, sometimes calm, sometimes disturbing, and a choir consisting of kids. During the performance of the choir, it is important to ensure that the children sing all the words clearly, and the leader must control their breathing: the singers should not forget to round their mouths, they should sing in a vocal position, and not in a folk manner.

One-two

This game is for children from 7 to 9 years old. At least 2 players can participate in it. At the command of the educator, the children should take a breath in unison (for “one”) and, most importantly, hold their breath, and then slowly, in a thin stream, gradually release air (for “two”). The winner is the one who can hold air in the lungs the longest. The game can be continued by inviting the children to sing any well-known children's melody for the syllable "la" or "a". Break the whole song into phrases. But before each phrase, do not forget about breathing. It is necessary to try to have enough breath for the entire musical proposal. For older children, you can complicate the task and include vocalizations in the game. Two teams are offered a choice of several melodies. In a short period of time, they must remake the given melody as colorfully as possible, using various syllables. Whoever has the best vocalization and who performs it more melodicly will be considered the winner. And if you want to complicate the task, then you can put the breath where it should not be. Will children understand and find mistakes? For this task, the leader can assign them additional points. The main task is to teach children to breathe correctly, which is so important while singing.

Mystery game

The number of participants is unlimited. It can be grandmother, and grandfather, and father and mother, and brothers, and sisters, and friends. They all sit comfortably in chairs. One of the players stands with his back to those sitting and closes his eyes, and the child, who simultaneously acts as a leader, turns to face the players. He will be the conductor, who must show with his hand to those sitting on chairs, to whom and how to perform the sound [a]. Someone needs to sing this sound loudly, and someone - quietly, someone - low or high. The player who stands with his back to those who are sitting must guess the singer by the timbre and characterize the distinctive properties of his voice. When everything is guessed, you can sing the sound [a] to everyone with different musical tones.

Alphabet

This game is almost endless. The age of the players is not limited, the number of participants ranges from 4 to 10 people. Can be played in several ways.

1. The host thinks of some letter, mentally listing the alphabet, until the player for whom this letter is intended says “stop”. The host calls the letter on which he stopped, and the player remembers the line from the song for this letter. The leader changes after all the players have gone around the circle. The shift can be carried out in two ways, the next player becomes the leader or the most active and musical participant is selected.

2. The presenter simply says the letter, and the rest take turns performing a line from the songs for the hidden letter. The leader change occurs after all players sing one line from the song, and the best player becomes the leader.

3. There is no leader, the first player mentally pronounces the alphabet, the second stops him and sings a line for the letter on which the leader stopped, then he does the same for the next player, and so on in a circle. Songs cannot be repeated, for one round they must be on the same topic, or you can choose one performer or performer.

4. There is no leader, the first song is guessed, as in the previous version, and the subsequent ones are performed on the letter that the previous one ended with. If the song ends with soft sign or on "y", then the previous letter is taken as the basis. Similarly, you can play "names": there are songs in which they are mentioned. You can play, taking as a basis only male or only female names. Who hesitated, is out of the game. If 3 people in a row cannot remember the song with the name, then the game ends and the theme changes.

Question answer

The game is designed for children from 10 years old, the number of players must be at least 6. The game develops memory, attentiveness, speed of reaction, concentration. The host asks the song question: “Where are you?” Players must remember songs that indicate possible locations. “In an open field, in an open field ...”, “On a sunny meadow ...”. Each player must submit their own version of the answer, and if someone fails, he is out of the game. The host changes if he runs out of questions. He is replaced by the player who last answered question asked. Another change can occur if there is 1 player left who will answer the song questions, and all the rest will leave the game.

Palms-palms

The age of the players is from 8 years old, the number is at least 5 people. The game develops hearing, erudition, attention. The host claps the motive of the planned song, and the players must guess it and perform it. If several people have guessed the song at once, the presenter guesses a more complex melody or chooses the player who performed the song best of all. In any case, you can not drive more than 3 times. An exception is the case when for the third time the song is not guessed by any player. With this option, you can repeat it again and only after that think of the next one. The song can be clapped with the palms of your hands, stamped with your foot, or tapped with a pencil or other object on the table. Only those songs are guessed that are known to all or almost all participants in the game. It is better not to take old, unfamiliar songs, because they are very difficult to guess.

Seasons

This game is similar to the previous one, but with the only difference that you can only sing songs that mention the seasons or natural phenomena (rain, snow, etc.). The game develops the memory and attention of the participants. The host thinks of a topic (winter, summer, rain, etc.). Players must remember as many songs as possible on a given topic and sing them (in turn). Those who lost their way, did not remember the songs, are eliminated from the game. The host can, in addition to the topic, think of a specific song on this topic (without informing the players about it), and the one who performs it becomes the host. If this song is not performed, the presenter remains the same. You can play in another way: the leader thinks not only of the theme, but also the number of songs where this theme is reflected. This increases the time of the game and its possible options. In addition, with a certain number of songs, it is not always possible to guess the one that the presenter himself has guessed for himself.

round dance

Only children's songs can be used here. The number is at least 4 people. Children stand in a round dance (in a circle), hold hands and begin to move. The leader sings a song, the next line is sung by the one standing next to the leader (on the side in which the round dance moves), this continues until the song ends. The one who sang the last line sings a new song. Only the chorus or verse may be sung if the number of players is limited. So the game will involve more songs in a shorter period of time.

The game becomes more difficult if the age of the players allows it. The round dance can be led in different directions, depending on this, the song will be performed either correctly or from the end to the beginning. If the round dance goes clockwise, then the song is performed as expected, if it is counterclockwise, it is performed from the end. In this case, you also need to quickly respond and not stray from the line. Whoever sings the wrong line is out of the game. Moving in reverse side, you can only sing the song that has already been performed correctly so that the participants can remember it all. The songs that are familiar to everyone are selected.

Roulette

In this game, a certain number of participants (even), not less than 4 people. Participants are divided into pairs. Each pair thinks of a line from the song. Then the partners show it in the form of a pantomime, the rest must guess what in question. The pair that guesses correctly must sing not only the demonstrated line, but the whole song, and this must be done together, otherwise the winnings will not be counted. The guessing couple continues the game, showing their line from the song.

You can guess both the first line of the song, and from the middle of the verse or chorus. It is impossible to repeat songs: if the hidden song has already been sounded, then the couple should consult and think of another one. If the line was guessed by several pairs at once, the leading pair either chooses the players to perform the song, or re-guesses the line. The game can be made a little more difficult by thinking of theme songs or songs of certain artists.

festivities

The Russian people have long loved to noisily celebrate holidays. Not a single celebration was complete without cheerful songs. But, in addition to the fact that our ancestors performed numerous songs with pleasure, they also played each other very successfully. We offer a game that matches the entertainment of our great-grandparents in terms of practical jokes and music. Participants are divided into two teams, each of which should choose a captain. A person with a good sense of humor and groovy abilities is best suited for this role. So, when the preliminary preparations are over, the game begins. Team captains go to the middle of the room and turn on cheerful music.

It is desirable that this was not a song composition, but just a melody. Then the captains take turns singing any song, trying to make it correspond to the given music, i.e. they take the text of some popular song work and sing it to the music they have chosen. Since this choice is made by the captains themselves, then, as a rule, the first competition takes place in a rather serious atmosphere. But in the future, everything changes. Because when the captains finish their drink, they call one player from their teams and explain that they need to repeat what they just did. The unsuspecting players, of course, assume that they will, like the captains, sing the same song to the same melody. But in reality, things will be a little different. When the naive players go to the middle of the room and take the sheets of paper with the text, they will also be played a melody ... only not the one that has already sounded, but a completely different one. And it will absolutely not correspond to either the lyrics of the song or the melody that sounded for the first time. Will it be easy for the players to sing the lyrics of the lullaby to the music of the macarena?

Musical comedy

This game is something like civilized jousting tournaments. Participants are representatives of the strong half of humanity. The rules of the game are that the "valiant knights" will have to demonstrate some kind of musical number in their performance - a song or dance to the music. The jury determines which number is worthy of the prize. Ladies can also take part in its performance, who will help their gentlemen. It is possible to hold a second round of the competition.

It will be won by the couple that knows how to dance best of all. So, the tape recorder is turned on, and first fast music is put on, then, after about 1 minute, slow music, and then a song performed by a Russian pop singer. The dancers must quickly navigate the change in the rhythm of the accompaniment and adapt to the music so that their dance is coherent and harmonious. For each couple it is necessary to include different music. The jury chooses a couple that will cope with this better than others.

dance number

The next game is a competition for the best dance. Preliminary preparations consist in the fact that everyone who wants to take part in it must be divided into two teams numbering from 3 to 8. Each team must think over its number, that is, a collective dance. Judges will be judged, who should be selected in advance. Of course, in order for the dance number to be the way it should be, it is necessary musical accompaniment. Participants themselves determine what kind of melody they would like to accompany their dance - a recording of popular music, classical works or, on the contrary, avant-garde music.

In general, here again a fair amount of imagination is needed. The host can act as artistic director. And of course, he needs to keep track of the time allotted for the preparation of the dance. The best option is to prepare for 10-15 minutes. You can prepare a dance specially for a certain date, like a concert number. In its own way, this is also a game that all cheerful people will surely appreciate. By the way, the dances themselves can be comic, which is only welcome.

Musical instrument

The leader makes up a musical “instrument” from five children, helps them come up with the sound and tonality of their instrument. Children are divided into groups of 6 people each. Five of the children will become an "instrument" and one will become a "musician". The leader starts working with one of the groups, the rest observe. One of the players lies down on the floor. The leader asks the player what sound they would like to become? Then he asks to reproduce the sound he has chosen and remember its sound, since he will have to sing the sound many times during the game and do it the same way all the time. Now the next student joins.

The leader asks him to lie perpendicular to the student, who is already lying, and put his head on his stomach. Then he asks him what sound he would like to become? And also asks to sing this sound. Five children are located on the floor in a "ladder" - so that each next one puts his head on the stomach of the previous one, and before that they demonstrate their sound. Next, the leader shows how to "play this instrument." When he touches his forehead, the student begins to sing his sound until the leader removes his hand. Thus, he has to play only one note. If the leader “plays” with both hands, it means that he will be able to extract 2 sounds from the “instrument” at once, possibly different in length. The leader demonstrates the different possibilities of the "instrument" and transfers the role of the musician to the sixth student. Then he helps the rest of the groups to form their "instruments". In this game, you need to ensure that as many children as possible are "musicians".

Dance compositions

Option 1. The presenter puts on an audition some melody taken from a song, from a classic work, a movie. The participants in the game must come up with dance moves to this melody and demonstrate the dance, so all players are divided into small groups of 5-8 people or split into pairs if the dance requires it. Each group leader gives the task to use specific size dance. For example, the waltz is in three beats, the polka is in two beats, and the march is in four beats. For those who do not know the size of the dances, the leader explains that in the three-beat measure, the first beat is strong, the next is weaker, the last is the weakest; in dicotyledonous: the first is strong, the second is weak; in quadruple: the first share is the strongest, the second is weaker than the first, but stronger than the third, the third is significantly weaker than the second and the last one is the weakest. But in all dimensions, the last share should tend to the next one, pass into it. Children must take into account the rhythm and pace of the dance.

Movements can be very different, depending on the melody. But in any case, the dance should trace the plot improvised by the participants. If the melody is taken from a classical work with an abstract theme, for example, from “Fantasy” (D minor) by W. A. ​​Mozart, then the participants are given the opportunity to show their creative abilities - to come up with a plot or borrow it from some fairy tale, movie, literary work. Option 2. The participants of the game are divided into two groups of several people (5-6). One group shows the movements of the dance given by the leader, and the second composes the musical accompaniment. Movements can consist of jumps, jumps and dashes. The second group must come up with musical melodies for two dances. In order to pick up the music, you need to know that jumping, for example, is a characteristic movement of a gallop, and jumps and dashes are used in polka. The leader can set the tone, and the participants must describe to the leader the movement of music or try to play a musical instrument. For example, jumps are more characteristic of sharp turns in music (chords, jumps by a certain interval, for example, up or down an octave, etc.), rhythmic performance, fast tempo. For jumps and dashes, the tempo can be chosen to be more moderate, step-by-step melody, no sharp turns. Then the first group begins to dance to the given melody. If the children fail to move to the beat, the second group is considered the winner.

Associations

For kids school age. The leader puts the selected melodies (3-4, no more). These can be excerpts from classical works, for example, from the cycle "The Seasons" by P. I. Tchaikovsky, "Winter" by Vivaldi, "Moonlight" or "Pathetic" Beethoven's sonatas. Children should listen to music and write down the thoughts and feelings they have while listening, associatively. The result should be a small essay (5-6 lines). Perhaps someone will come up with a poem, draw a small picture.

Listening time 5-7 min. If one time is not enough, the presenter plays the melody again. Then the leader gives the recording to be listened to again, and each of the participants in the game reads his composition during the music. But by all means you need to adjust to the music and read to the beat, reflecting the musical touches and nuances with your voice (piano, forte, crescendo - gradual strengthening, diminuendo - gradual weakening). In a word, the coloring of the voice needs to convey the mood, show the climaxes that will match the melody.

Interpretation

Designed for the age of players from 6 years. Children are divided into 6 people in a team. Each comes up with a name associated with music, appoints a captain who chooses one of the proposed tasks. The task is the text of a famous song, children's or modern pop. The team must remake the selected song, interpret it in its own way: completely or partially change the text and, accordingly, the title. In addition, a certain theme for the song is proposed (school, love, kindness, art, nature, etc.), which can be expanded or narrowed at the request of the participants, which will be underlined in the title; the tempo of the song can be different: allegro (fast), vivo (lively), sostenuto (seasoned), largo (wide), adagio (slow), etc.

The task is performed by the whole team, in chorus, while the captain acts as a conductor. At his discretion, the "choir" can be divided into female and male voices, low (bass, alto) and high (mezzo-soprano, soprano); the team can choose a soloist. Here, children are given creative freedom, the opportunity to dream up, show their acting skills, beat the song in the form of a small scene. The head and the members of the jury selected from the guys evaluate both teams. In terms of duration, the game can take 30-40 minutes or more: it all depends on the abilities of the children, their individual qualities.

Rainbow

The music director says: “It rained and a rainbow appeared in the sky (shows a card with 5 musical lines painted in 7 colors, with notes located on them). The 7 colors of the rainbow correspond to the 7 notes. To see a rainbow, you need to sing the scale (plays the scale in C major, naming each color and distributing the colors among the children).

The first note in C is red, the main one; the second is re-orange, unstable; mi - yellow; fa - green, also basic, but not very stable; salt - blue, basic, unstable; la - blue; si - violet, unstable, always goes into the main one. The leader explains that you need to “sing a rainbow” with vowel sounds, each color has its own vowel sound: red - [a], orange - [a]< [о] (дети поют звук [а], при этом немного огубляя его), желтый - [у], зеленый [о], голубой - [о] (с призвуком [у]), синий - [и], фиолетовый [э] < [а], красный (до второй октавы) - [а]. Каждый ребенок поет своим звуком. Когда первые 8 человек споют, начинают петь следующие 8. Дети могут петь все вместе.

circus dogs

For this game, as a visual aid, 2 cards are needed, which show ladders made of cubes, circus dogs jump on them. Each step has its own color and corresponds to a certain sound (starting from the bottom up: do, re, mi, fa, salt, la, si). The following cards are also needed for the game: 1) a complete scale is drawn; 2) a sequence of 5 sounds going up: do-sol; 3) a sequence of 5 sounds going down: salt-do; 4) a sequence of 3 sounds of a major triad: do-mi-sol; 5) a sequence of 3 sounds of a major triad going from top to bottom: sol-mi-do; 6) 2 sounds of different heights: up (first octave) - up (second octave). There may be more tasks. The host invites the children to become "circus dogs". Each player receives a task card. “Here, the dog ran up the stairs and stopped on the yellow step (note si),” the host says, showing a card with a ladder leading up, along which the dogs jump.

The player who has a full scale drawn on the card sings the scale to the sound a (domjor). “Then the dog ran down and stopped on the red step (note up to the first octave),” the teacher continues and shows a card with a ladder leading down. The participant, who has a full scale drawn on the card in reverse order, sings the scale to the sound a from top to bottom. “4 cubes were taken from the ladder: orange (note D), blue (note F), purple (note la) and yellow (note si). There are only three cubes left. The dog will have to jump from the red cube (do) to the green one (mi), from green to blue (sol), ”the host says, closing 4 cubes on the ladder leading up so that a triad is obtained. Children whose card shows a sequence of 3 sounds going up sing a major triad (do, mi, sol) to the sound a. So is the case with the card, which shows a ladder leading down. Then the leader closes 5 cubes on the ladder, and the children, who have a sequence of 5 sounds drawn on the cards, sing them step by step up or down; now the host leaves only the red cube (up to the first octave) and puts the pink one (up to the second octave), and the children sing 2 sounds of different heights, forming an interval of 8 steps (octave). The leader makes sure that the children sing the sounds of different tonalities cleanly. If the “dog” “stumbles” on any step, she needs to return to the original one and repeat the task.

Competition!

“The final stage should be a game that brings out the best of your company of aspiring singing stars. Of course, you already have experience, and you can name those who sing well without competition. But here the whole point is which program will be chosen. Every self-respecting vocal competition has a specific program. Of course, there are competitions where each of the participants submits their original song. But we suggest that you hold a competition in which one song will be mandatory for everyone, and one can be chosen arbitrarily, that is, at the request of the contestant. Here, on the compulsory program, it may turn out that the best is not the one you usually considered, but someone else. The obligatory song should not, of course, be too complicated, but you should not stop at too simple either. It is unlikely that you will be able to choose a song that everyone loves very much, but that's the point - to sing well what you don't really like, but in such a way that others like it. And what you like, you can sing as the second number in the optional program. To add solemnity to your competition, you can draw lots for the numbers under which the participants will perform, so that everything is like in a real competition.

The following songs can be proposed for the program of this competition: Autumn leaves”, “Somewhere in the world”, from the films “Seventeen Moments of Spring”, “Girls”, “Carnival Night”, etc. But if you like some other songs, please make a decision. By the way, the competition must also have a real jury. You can invite your parents or friends. In any case, the number of singing participants should not be excessive, otherwise you will just have to sit and listen and listen and listen all day long. Your company can simply be divided into two parts - the jury and the contestants. Next time you can change (we think no one will be deprived). The last section of our chapter is games that develop musical memory. As you have probably already seen, not always those who memorize poems, phone numbers, or even just jokes are not always able to quickly and accurately remember and reproduce a musical motive. As you know, the great German composer Wolfgang Amadeus Mozart had a phenomenal memory. From childhood, he showed an absolute ear for music and an absolute musical memory, although such a thing does not exist. Once a rather curious incident happened to him. He stole the tune! And who! At the city! Every year in the church of a German town a service was held, at which a play written for the organ was played especially for this day. The notes of this piece belonged to the magistrate, and no one but the organist could see, play and rewrite them. But don't forget: those who sing should not judge others. These are completely different areas, and they should not intersect. Mozart, who was 8 years old by that time, was present at the service and, having come home, performed it entirely from memory and wrote it down without a single mistake. The next morning, when he played this piece to his father, famous musician Leopold Mozart, he was frightened at first, because they could be accused of theft. But, on reflection, he decided to use this opportunity for his own good. He rewrote this play in beautiful handwriting and presented it on the same day to the archbishop of this town - as a sign of the brilliant talent of his son. Such talent is very rare, and we, of course, will not set such difficult tasks for you, especially since for this you need to know musical notation. But to check how good your musical memory is, and try to develop it a little - this is our goal with you. By the way, all previous games also used this human ability to memorize sounds. And in rhythm games, and even more so in games related to singing, memory is always present and, we hope, has already gone through some training. But almost all previous songs were associated with voice data, which, of course, not everyone is up to par. And the last section, devoted exclusively to memory, may help to rehabilitate, that is, simply recoup, those who could not prove themselves worthy earlier.

Water procedures

One of the options for rhythm games is a game that prepares children to memorize the simplest melodies. It also needs some preparation. You need to take several (5-7) glasses, preferably the same and with not too thick walls. Fill them with water and hit the glass with a metal stick to check what sound they make. Try not to strike too hard, so as not to break the glasses and not drop them, but at the same time so that the sound is as clear as possible. Each glass should "sound" in its own way. Even if it is not too melodic and harmonious, the main thing is that the sounds are clearly distinguished by ear. The task of the players in this case is much more complicated. Now they should already remember not just the timbres, but also the pitch of each of the glasses. It is better if, before the start of the game, they are lined up as they rise in height, so that the left of the performer is low in sound, and the right is high. It would be quite good if one of the most "advanced" players could tune this entire range according to the musical scale.

But even if this does not work out, do not be upset, try to follow the direction: remember in which direction the subsequent sound changed, was it higher or lower than the previous one. And just try to repeat the given rhythm as accurately as possible, while the melody is not the main thing for you. Examples of rhythmic patterns can be taken from the previous ones. So, we have learned to catch and remember the rhythm. Now let's try to start solving a more complex problem: games that develop ear for music and memory. Ears are a rather complex device that requires careful tuning. But don't let difficulties stop you. You must know for sure: everyone has a hearing, only one has it, as it were, “lying on the surface”, while the other one is hidden inside, and it needs to be “extracted” very carefully and persistently from there.

If the sense of rhythm is inherent in a person by nature itself (after all, the most basic rhythm is the beating of our heart), then everything is much more false with the pitch of sound. Often, those about whom they say that elephants walked over their ears simply do not have a voice. The voice either breaks down during adolescence or has not had time to develop. Usually they simply do not know how to use their voice, but at the same time they hear that the singing is not very correct. But after all, this person’s ears are in order, hearing controls the voice, but sometimes it cannot help. The games that we will offer you will help you test yourself and the state of your hearing in terms of music and pitch.

Carnival

Well, now let's try to master the rhythms of Latin America. We are all familiar with such words as samba, rumba. After all, the popular macarena dance is also based on Latin American rhythms. Hearing them, we immediately imagine hot Latin Americans in sombreros, with guitars and with such rustling balls on the handles (they are called maracas). For this game, children will need new tools, and they will have to make their own hands. To make one of them, you need to fill a simple soda can with some small loose objects - rice, sand or small pebbles - and carefully seal the hole with tape or plaster. The prototype of this instrument is the Latin American chocalo instrument, which is a kind of wooden cylinder. Another instrument is reminiscent of the guiro, which in its homeland is made from dried gourds. To make this tool, it is enough to pour peas or dried olive seeds into the same tin can, seal the hole, and the product is ready. If anyone has children's maracas, it means that a kind of Latin American ensemble is almost in full force. A tambourine and a drum are also not superfluous. The chocalos, guiros, and maracas must be played by making sounds with shaking or rocking movements. You can not shake the chocalo, but rotate it around the axis, then its contents make a quiet rustle. Now we need any melody in the rhythm of samba, rumba, tango or bossa nova. Surely someone from your company has a tape recorder: such modern performers as Alsou (her famous single with Enrique Iglesias) have songs in the rhythms of Latin American dances. You can also use the famous Macarena. The game is to, having previously trained, try to "join" the sound of a pre-prepared song or composition. Try to match the sounds of your instruments exactly with the "beats" of the sounding music, with drum beats or bass guitar sounds. It is not difficult to play such a simple rhythm on a tambourine and a drum, but on a guiro or maracas you will not succeed at once, since such simple-looking instruments require great skill and a sense of rhythm. But, with effort, you will feel that your group of "musicians" becomes a real Mexican orchestra or participants in the Brazilian carnival. If you don't find the recording you need, you can use any melody that is close in rhythm, some song by Britney Spears or songs by the Spleen group (for example, "My Heart"). You can even find a humorous effect in the combination of songs that do not quite fit in style with such specific accompaniment (now many bands are experimenting with mixing styles). Connect the sound of your percussion ensemble to the melodies of groups such as Tatu, Hands Up, Ivanushki International, etc. Try it, see what happens.

Acting Competition (KAM)

1. Demonstrate with actions a poem read aloud.

2. Depict: a hot iron, a boiling kettle, an alarm clock, a telephone.

3. Walk the way you walk: a person who has eaten heavily; fell into the forest at night; a baby who has just started walking; ballet dancer; a lion.

4. Depict with facial expressions, gait, gestures: an alarmed cat, a sad penguin, an enthusiastic rabbit, a gloomy eagle.

6. Depict the proverb: "For someone else's loaf ...", "For 2 hares ...", "For a gift horse ...", "One head is good ...".

7. Make a cartoon on: Titomir, Pugacheva, Korolev, "Dune".

8. Come up with 10 new uses: Empty tin can, holey sock burst hot air balloon, a burned out light bulb, an empty rod from a pen.

9. From newspaper headlines, compose (cut and paste) a story.

10. To the melody of “little ducklings”, come up with and perform a dance of little puppies, foals, piglets, monkeys.

11. To say differently (without repeating a single word, but keeping the meaning): the fly sat on the jam, there is a glass on the table, the clock strikes 12 times, a sparrow flew in through the window, a detachment walked along the shore.

12. Make up a story from the film titles.

13. Invent a new end to the fairy tale: "Turnip", "Teremok", "Gingerbread Man", "Rocked Hen".

14. Before compose 2 more lines to a funny quatrain:

Have you heard? At the bazaar / They sold a miracle bird ... An elephant is crying in the zoo / He saw a mouse ... People are surprised / Why is Fedot angry ... The tsar issued the following decree: / All the boyars the same hour ...

15. Come up with a new name for the lessons: mathematics, music, physics, labor, chemistry, Russian.

16. Remake any fairy tale in a modern way and tell it. Others must guess the original tale.

17. Some depict some kind of scene (telling in advance who is who), others voice this scene.

18. Dramatization of a song (not a clip).

19. Cut some famous poem into lines, from which the teams need to restore the verse.

20. Come up with as many rhymes as possible for one word.

21. Give children a fairy tale in verse. They must compose a poem from different lines of the fairy tale.

KAM includes 3 qualifying rounds. The competition starts with 12 participants (boys and/or girls). After each round, with the help of the jury / examiners / training leader, half of the participants are "screened out". When summing up, in addition to awarding the Honored Actor (winner), prizes are awarded in the following nominations: Actor (best pantomime), Voice of Russia, Mask (rich facial expressions), Snake Man (most flexible), Mannequin (original costume), etc.

During the competition, music appropriate to a certain situation may sound. The stage / auditorium / hall is designed in a special way.

1 qualifying round Competition 1. Homeless child.

Actors, as you know, can do a lot of things impromptu. Now we would like to ask the participants some unexpected questions from a teenager.

Uncle, were you kicked as a child? Uncle, let's play mother-daughter for money! Uncle, why did you steal my toy yesterday? Uncle, why are you picking your nose all the time? Uncle, what do you think, to be or not to be? Uncle, when you go to bed, where do you put your beard? Uncle, do you shave your hands? Uncle, did you like to tear off the wings of flies? Uncle, which of the three pigs is more dear to you? Uncle, which salad is more convenient to fall into? Uncle, do you have a temperature? Uncle, what is written on your face? Uncle, why do butterflies need horns? Uncle, what is "solfeggio" and how to get into the third?

Competition 2. Breaking movie camera (in groups of 3-5 people).

Fight. Charger. Fencing.

Competition 3. Scream.

A grandmother from the balcony sees her grandson being beaten by a big boy. The shepherd is trying to drive the naughty sheep into a herd. The commissar sees how, after lights out, a figure in a sheet creeps to the window. The guy calls the girl standing under the balcony. The foreman sees how the crane operator puts the stove in the wrong place. A man who has fallen into a manhole is calling for help. The patient demands a duck from the nurse, who has gone to drink tea. Early in the morning, a hungover man sees his neighbor finishing his beer. A motorist from the balcony sees how a wheel is removed from his car. The passenger left the station for matches and sees that his train is leaving. The owner sees that a huge vicious wolfhound runs up to his lapdog. The owner of the crystal box sees the movers tossing it up. Walking through the cemetery sees a white figure approaching him. A man who has lived in the city all his life saw a cow for the first time.

Competition 4. Chewing person.

Seeds. I pear with a worm. Undercooked barbecue. Bony fish. Loaf of bread. Soup with a fly. Cocktail through a straw. Banana. Pilaf with hands. Milk with foam. Long pasta. Watermelon.

Competition 5. Behind the scenes (at rehearsal, training, warm-up).

To fully depict the actions of a professional of the proposed image before going out:

Ballerina. Juggler. Rope walker. Balalaika. Weightlifter. Boxer. Rider. Skater. Singer. Athlete. Swimmer. Yoga.

2 qualifying round

Competition 1. Etude-shadow.

One fries potatoes, the other interferes with him. One erases, the other helps him. One picks apples, the other brings him a bucket. One packs a suitcase, the other constantly puts something on him. One shoots an apple with a slingshot that is on top of the other's head. Two people pull the door, each pulling on himself. One preens, the other portrays his mirror image.

Competition 2. Gait.

The first grader goes to school. Shoes are small, rubbed the leg. I really want to go to the toilet. You have been called to the director. Sleepy tries to go straight. Fashion model on the podium. Politician at the demonstration.

Competition 3. Animal conversation.

It is necessary to portray a dialogue-onomatopoeia in one person.

Chicken - Rooster. Leo - Ram. Pig - Cow. Dog Cat. A big dog is a small dog. Baboon - Monkey. Goose - Fish.

Competition 4. Noises.

The contestants are divided into pairs and represent with sounds each phrase offered by the presenter. In the course, they distribute roles or act jointly.

Station. The lineman, puffing and smacking his lips, drinks and drinks tea. Walkers tick moderately. In the distance, the whistle of an approaching steam locomotive is heard. Sighing heavily, the lineman gets up: Unintentionally drops a chair. He goes out onto the porch. Sweeps past Express train. The sun is rising. Early morning. Dr. Aibolit is sitting in the room. Gently grunting, a pig appears in the room. Aibolit gently scratches her belly. The pig squeals with pleasure. Woodpeckers are tapping measuredly. With a hissing whisper, the parrot begs for sugar. The sun is setting.

Edge of the forest. The whistle of a scythe is heard in the silence. Suddenly, a crow flies out from under the mower's feet with a cry. The mower spits angrily: he pulls out a pistol from his bosom: and shoots. A grazing cow mumbles in surprise: and runs away stomping. The sun is rising.

Rainy evening. Behind the scenes of the circus, the inhuman laughter of a clown is heard. The audience gives him a standing ovation. Tigers roar fearfully. The elephant trumpets loudly in surprise. The sound of an ambulance siren is heard, : the howl of brakes: and the sound of breaking glass. The sun is setting.

3 qualifying round

Competition 1. Stormy conversation.

The participant calls a partner from the audience and depicts the agreed action with him.

In the dental chair. The doctor persuades the patient to remove the tooth. At the TV. Dad wants to watch football - mom "Santa Barbora". In a trolleybus. The conductor charges the passenger for luggage. At the counter. The buyer bargains with the seller.

Competition 2. Mannequins.

Participants perform (show by facial expressions and gestures) alternately the proposed tasks on the go (in a circle). Moreover, each subsequent task "superimposed" on the previous one.

Female. Vertically challenged. Fatty. With crooked legs. Without teeth. With big ears. With short hair. Very cheerful. Often laughs with a grunt. Laughter easily turns into sobs.

Old lady. Age close to age. Engaged in sports walking. Head and legs are shaking. Poor-sighted. The back is straight. Jumping gait. Looks back often. Suffering from chronic smoker's cough.

Child. At the age of 2 to 3 years. With a large head and thin neck. The tongue constantly tries to reach the nose. Often falls into puddles. Cheerful. Even too much. Suffering from a runny nose.

Female. Height above 180 cm. Reduced fatness. The right leg is shorter than the left. The spine is curved in three places. The tongue does not fit in the mouth. One eyebrow is higher than the other. Cries. Crying easily turns into laughter.

RAILWAY STATION. Picture:

1. A child who got lost at the train station.

2. Parents of a lost child.

3. You urgently need to leave, but there are no tickets.

4. You are late for the train.

5. You are the third day at the station.

6. You cross the road in front of the "nose" of the locomotive.

7. Again, the last train ran away from you ...

8. You have 2 suitcases, 3 bags and a child, and your train is already arriving and you are trying to get to the platform.

9. There's a crowd in the waiting room and you can't wait to find out why...

10. You are traveling with five children.

11. You got into the car, but two people are already riding in your place.

12. You have lived all your life in a remote village and suddenly ended up at the train station of a big city.

13. You are trying to cancel a train ticket that leaves in five minutes.

14. There is a huge queue at the cash desk, and you are persistently trying to ask the cashier something without standing in it.

15. You are standing in line at the baggage counter, in front of you is someone trying to skip the line.

16. You hear very badly, but diligently try to find out from others when your train arrives.

Task 2 (plasticity, facial expressions - pantomime)

SPORT. Picture:

SAY WITH A REQUIRED INTONATION.

Phrases Intonation

1. Hello, I'm your aunt! With bitterness

2. Oh, my life is a tin ... With joy

3. Vanya, I am yours forever! Sadly

4.Now give me a ride big turtle Angrily

5. I said: Hunchbacked! affectionately

6. Give back the sausage, I'll forgive everything! Gently

7. Comrades, they don’t report meat to a tiger in a zoo. With joy

8. My Marusya is worse than dynamite! With love. Weightlifter.

2. An athlete finishing a marathon

distance.

3. Pole vaulter.

4. Graceful acrobat.

5. Circus gymnast.

6. Hammer thrower.

7. The goalkeeper at the time of the attack on his goal.

8. Tourist with a heavy backpack.

9. Gymnast on beam.

10. The coach of the losing team.

11. A football player who scores a penalty.

12. Gymnast with a pole, balancing on a rope.

13. Rider on a kicking horse.

14. Swimmer at a distance.

15. Jumper from a ten-meter tower.

16. Fencer on swords.

IMAGE.

Participants go around the circle one by one and complete the task.

You are an elegant woman, your height is 180 cm and your weight is 120 kg. Do you wear very high heeled shoes? right hand heavy bag, strong twitching of the left eye. To impress you walk with your head held high and your hips slightly swaying.

You short man, very complex about his appearance: the left shoulder is higher than the right, large protruding ears, a small hump on the back. In addition, you are slightly limping on right leg. In order to smooth the impression, you smile a lot, moreover, often and loudly laugh.

You are a woman who considers herself a terrible fat woman. However, in fact, you look more than thin. You wear bulky clothes and a hat with large fields. In addition, you constantly find yourself in ridiculous situations: even now the heel on the right shoe is broken, and the handbag is constantly falling off your shoulder, in order to survive all the troubles, you take Mentos out of your pocket and start swallowing pill after pill.

You are a tall, chic man, accustomed to being liked by women. You walk with long strides, swinging your arms strongly and holding your head high. You blink both eyes frequently and shake your head, throwing back your long bangs. You are holding a heavy folder in your hands, from which something constantly falls out.

PLOT FIRST "GYPSY - THIEF"

The number of participants, depending on the number of applicants, ranges from 9 to 13 (with the addition of the roles of trees and a curtain).

Night. The WIND howls. TREES sway. A GYPSY THIEF sneaks between them. He is looking for the stable where the HORSE sleeps... Here is the stable. The horse is sleeping, he is dreaming of something, he is slightly moving his hooves and neighing thinly. Not far from him, a SPARROW perched on a perch. He dozes, sometimes opens one eye, then the other. On the street, on a leash, the DOG sleeps. The trees are noisy, because of the noise you can not hear how the Gypsy thief makes his way into the stable. Here he grabs the horse by the bridle ... Sparrow chirped anxiously ... The dog barked desperately ... The gypsy leads the horse away. The dog is barking. The MISTRESS ran out of the house, groaned, screamed. She calls her husband. Jumped out with a gun in the hands of the OWNER. The gypsy runs away.

The owner leads the horse to the cost. The dog jumps for joy. Sparrow flies around. The trees rustle and the wind continues to howl. The owner strokes the horse and throws hay to him. The owner calls the hostess into the house. Everything calms down. The dog sleeps, the sparrow slumbers in its former place, the horse falls asleep while standing, it shudders from time to time and neighs softly... CURTAIN.

PLOT SECOND "PHILOSOPHER"

The number of participants, depending on the number of applicants, ranges from 10 to 18

(with the addition of the roles of waves, dolphins and a curtain).

SEA. Ocean is shaking. Is in constant motion. A PHILOSOPHER sits on a STONE near the shore. He went deep into his thoughts, not noticing anything around him. From the side it seems that he is dozing. He does not notice the WAVES running on the shore. He does not notice how the SHARK swam up, opening its predatory mouth, about to eat the philosopher. He does not notice how a flock of cheerful DOLPHINS drives an evil shark into the sea. The philosopher sits immersed in thought. Nothing can bring him out of his thoughts about the meaning of life. He is so motionless that a seagull that has flown in takes him for a stone and sits on his head.

A MERCHANT with a BASKET appears on the shore. He spent the whole day selling goods in the market. Tired, dragging a basket across the sand. The trader sees a lone figure of a man sitting on a rock and moves towards him. Noticing a person, a seagull flies away with a cry. The philosopher retains his former thoughtfulness. Approaching the philosopher, the merchant asks to look after the basket. He undresses and goes to plunge into the sea. At this time, TWO JOKERS appear on the shore. They see the philosopher immersed in thoughts, stealthily get to the basket with clothes. They pick up and run away. The merchant sees how his basket with money and clothes is stolen, quickly swims to the shore and shouts: "Save!" From the scream, the philosopher wakes up and rushes to help. Of course, saving a person for a philosopher is the same as saving highest value. The merchant fights off the philosopher. Soon they are on the beach. The jokers run further and further away. The merchant rushes along the shore, begging to let the philosopher give him clothes for a while in order to catch the pranksters. The philosopher replies that clothing is not the most important thing in life, that it is only a means, not an end ... And again falls into deep thought. The merchant jumps around, hits the philosopher on the back, trying to bring him out of his reverie, kneels down, begging for clothes.

Dolphins come and discuss the situation. The seagull screams, gives advice to the naked merchant, the philosopher is imperturbable, the dolphins swim away, the seagull flies away. The merchant undresses the philosopher, runs to save his property. On the stone is a lonely philosopher, immersed in thoughts about the meaning of life...

Contest: "Man chewing"

It can be important for an actor to create a pantomimic non-objective sketch. And now the participant of our entrance exams is invited to eat an object (edible) so that it would immediately become clear to everyone what you are eating. Yes, at the same time it is necessary to quickly switch from one subject to another:

Seeds, worm apple, bony fish.

Ripe watermelon, melting ice cream, undercooked barbecue.

Spaghetti, semolina, castor oil.

Ripe pear, banana, rice porridge with chopsticks.

Competition: "Screaming at the Banquets"

Playing emotions can be difficult, especially when it needs to be done with one voice, but a real actor needs to be able to do this:

You are an elderly grandmother, you are on your balcony of the 9th floor and you see how older guys downstairs offend your beloved grandson.

As a counselor, you see a child from your squad on the highest tree of the camp and you need to remove him from there.

Standing under the window of his beloved, who lives on the 8th floor. You confess your love and invite her to the cinema.

Your entrance to the stage. You are a poetry reader, but the microphone does not work, and the hall is simply huge.

"Once upon a time in the cold winter time..."

Read an excerpt from the poem "Once upon a cold winter time ..."

Interrogatively.

Exclamatory.

Like before being shot.

Like at a funeral rally.

Like a child who has just learned to speak.

Large hall, but the microphones do not work.

With hot potatoes in your mouth.

With a heavy load on your back.

With a Georgian accent.

Fresh off the marathon finish line.

Performance at the wedding with a toast.

At 50 degrees below zero.

In 80 degree heat.

A man who has not seen people for a long time.

On trial, charged with a crime.

Railway station

The child who lost his parents

Passenger who urgently needs to leave

Passenger who lost a child

You are 2 days at the station

There is a crowd at the station, you need to find out what happened

You suddenly found yourself in a dark corridor

picture

The man who finished the marathon

Athlete throwing a hammer

Approach to the bar and its raising

Gymnast doing beam exercise

You are a fan and your favorite team scores a goal

Are you a football goalkeeper?

You are the coach, your fate is decided in this match

Are you a tennis player?

Rider on a mad horse

Swordsman

side jump athlete

You are a ribbon gymnast

mooring motor

Gutter tank

Starting motor

boiling kettle

Siren howl

Storm on the sea

braking car

horse trampling

Noise of an airplane taking off

Telephone

You are in a hurry, you are already late, but suddenly, just before leaving, you hear the phone ring. In a hurry, you pick up the phone and quickly answer the question:

Tell me what to do with my daughter?

What is an animal with 7 letters?

When will the sausage arrive?

Or will you now tell me what's the matter, or...?

Well, what about cinema?

Shame on you?

Well, how much more can we wait 3 hours already?

Mom, when are you going to pick me up from here?

What if it doesn't stick?

Tell me why all this?

Hello, my light is not on here? What to do?

I've looked all over, but something is missing. What?

The acting competition is a show of ingenuity, a creative competition of participants. The competition helps to exchange knowledge, skills, passion, develops children's interest in various acting professions.

Viewing is carried out in 4 rounds. Screening takes place after each round.

1. Exclamatory.

2. Interrogative.

3. As before execution.

4. Like a funeral march.

5. Like a child who has just learned to speak.

6. Large hall, the microphone does not work.

7. With a hot potato in your mouth.

8. With a heavy load on your back.

9. On a 50-degree frost.

1. A child who lost his parents.

2. A passenger who needs to leave urgently.

3. A passenger who has lost a child.

4. You are the second day at the station.

5. You suddenly find yourself in a dark corridor.

6. You are doing gymnastic exercises with tape.

7. You are the coach, your fate is decided in this match.

8. You are a tennis player, equestrian, fencer.

1. Mooring motor.

2. Starting engine.

3. Boiling kettle.

4. Howl of a siren.

5. Storm at sea.

6. The tramp of a horse.

7. The noise of an airplane taking off.

8. The noise of the forest in a strong wind.

Picture a person:

1. Who eats watermelon.

2. Who eats an apple with a worm.

3. Who eats a lemon.

4. Who eats ice cream.

5. Who eats sweets quietly.

6. Undercooked meat.

The second questions for everyone to choose from: perform a song, dance a dance, read a poem.

Option II

1 task.

Imagine the situation - says the examiner.

Station, confusion, trains come and go. Now, at my signal, you need to play the action of a person who was late and jumped into the departing train, after a while he finds out that the train is going in the opposite direction.

For the fifth hour you have been searching free space in the waiting room and finally you found him.

You rush to the car. In the hands of a suitcase, a net with apples, a backpack behind. Suddenly the net breaks, the apples fall. Your actions.

You arrived home and suddenly found that the suitcase was not yours.

You got out of the car, the train left, it turns out that this is not your station, and there will be no train for a whole week.

2 task.

Everyone needs to be shown with sounds, facial expressions, gestures:

The creaking of doors, a boiling kettle, a transport starting, how a cutlet is fried, how a skier walks through the snow, a fan, leafing through a book, how glass breaks.

Whoever copes with the task is admitted to the second round.

1 task.

The guys need to sit like this:

like a monkey

bee on a flower

Astronaut in spacesuit

Punished Pinocchio

One of the three fat men

Passionate football fan

A very tired person, etc.

2 task.

It consists in the fact that the participants passed as:

A baby who has just learned to walk, a lion, a ballet dancer, a tightrope walker, a tourist carrying a heavy backpack, etc.

The winners of the previous rounds are admitted to the third round.

1 task.

A phrase is given, which the participant must pronounce as:

Soldier in the ranks

Television announcer.

Phrases: Smile, you are being watched.

Calm down, Masha, I'm Dubrovsky.

Soon it will be completely different.

Fly, doves, fly.

Lucy, I don't have a light on here.

I've been waiting for you all day.

2 task.

The phrase: "There is nothing sadder in the world than the story of Romeo and Juliet" - must be said as:

Teacher explaining the lesson

Man in good mood, in great surprise, etc.

In this case, you need to be in the role of an interpreter.

1 task.

You need to listen to the phrase and in a minute you need to convey its meaning in other words.

For example: there is a lamp on the table

on the structure on four legs there is a lighting

Phrases: A fly sat on the ceiling

There is a hut on the edge

The referee played the gong

2 task.

Imagine that you are sleeping sweetly. Your undisturbed sleep is interrupted by a ringing phone. Pick up the phone and hear the phrase:

Is this a zoo?

Did you call a taxi?

Tell me what to do with the tooth?

Why didn't the car come to the base?

They say that you dance well?

The brick has been brought. Where to upload? and etc.

You have to instantly witty answer. The winners of the competition are enrolled in the theater studio. They are presented with souvenirs, and all the other participants in the qualifying review are left with examination sheets with the marks of the examiners for each round as a keepsake.

Option III

1 task. "Actor's Compliment"

Perform a bow to the public in a given image:

pianist,

ballerinas,

A clown who has failed completely

A shy debutant, etc.

2 task. "Non-objective etude" Chewing man ".

Imagine what you are eating:

Boiled milk with foam

Melting ice cream, etc.

3 task. "Scream".

Depict a screaming person with the help of speech, facial expressions and gestures.

(for example, a leader who saw his ward at the top tall tree) .

1 task. "Animal Talk"

Frogs and mosquito

goat and goose etc.

2 task. "Sculpture".

Take the pose of a ballet sculpture, a mannequin in a shop window, etc.

Then two physically strong men enter and carry each sculpture in turn from one place to another.

3 task. "Dance Rhythms"

Perform a free dance to the sound of music. (waltz, lezginka).

1 task. "The Noise Actor".

Voice an excerpt from the radio play read by the presenter.

For example: "Evening. The dentist has the last patient. His teeth are chattering from fear. The doctor turns on the drill. The patient screams. The doctor increases the speed of the machine. The patient knees the doctor in the stomach. The doctor falls. The patient runs out of the office.

2 task. "People Mannequins".

The participants of the competition complete the task by moving in a circle of the stage and portraying, for example, such a person: "A child aged two to five years ... with a large head and a thin neck ... constantly tries to reach his nose with his tongue ... often falls into puddles ... cheerful ... suffers from a chronic runny nose."

Types can be people of different ages, genders, professions, having features physiques, habits, etc.

Z task. "Mirror".

It is necessary to simultaneously repeat all the movements of another person, only do it in a mirror image.

While the jury is working, you can hold a fan contest.

How you were poured with soup in the dining room - a flock of mosquitoes attacked you in the forest - you enter the narrow door together

Anxious Cat Sad Penguin Enthusiastic Rabbit Scowling Eagle Angry Piglet

The man who just had a good meal The man whose shoes are tight The man who kicked the brick unsuccessfully The man who found himself in the woods at night

Hot Iron Alarm Clock Kettle Phone Coffee Grinder

8. Imagine that you are animals who love music but cannot speak humanly; presented - and now the song "Solar Circle" in chorus:

Bark, meow, hum, quack, bellow, bellow.

A dog walked along the piano, saying something like this... You heard a miracle bird sold in the market... An elephant is crying in the zoo, he saw a mouse... People are surprised, why is Fedot angry?

10. Any phrase in Russian can be said in other words. Try to say in a different way, without repeating a single word, but keeping the meaning, the following sentences:

A fly sat on jam There is a glass on the table The clock strikes twelve times A sparrow flew in through the window A detachment was walking along the shore

11. Write a story about:

A dog that lived in a refrigerator A crow who loved to ride a bike A pike who played the guitar A bereza who wanted to learn how to swim A cockchafer who was very afraid of heights

- ... And this is such a science for a woodpecker, That he never comes in without knocking - ... That's how he learned that there are such bad and rude children in the world. -He went into himself, and it is likely that he will not want to return back. - Please, I will refuse the crown, Can I finish the pasta first?

Punctured balloon- a cuckoo clock - a flashing light bulb - an apple with a worm - a parrot in a cage - a rose in full bloom - a withered flower

Development creativity; - teaching the rules and forms of joint work; - team building.

Competition 1 - Imagine the situation:

1. Station, confusion, trains come and go. Now, on a signal, show the actions of a person who, being late, jumped into a departing train, and after a while finds out that the train is going in the opposite direction

2. you got out of the car, the train left. Suddenly it turns out that this is not your station, and there will be no train for a whole week.

2nd competition - Depict the following objects without words:

1. suitcase with a zipper 2. fountain 3. locomotive 4. samovar 5. guitar 6. window 7. spreading ice cream 8. hose

3rd competition - Melody of the song "Solar Circle"

1. bark 2. meow 3. mumble 4. croak 5. crow 6. grunt

1. an old sock 2. a burst balloon 3. an edible plate 4. an empty can

1. tractor starting 2. plane taking off 3. creamer 4. shoulders 5. balloon deflated 6. car braking 7. water dripping 8. crying baby

6th competition - depict a gait:

1. a person whose shoes are being pressed 2. a person who has unsuccessfully kicked a brick 3. a person who has had a good meal 4. a person with an acute attack of sciatica

7th competition - Dishes are served at the table, participants must show their eating.

1. candy "Cow" 2. ice cream 3. "rubber" steak 4. apple with a worm 5. banana 6. strawberry jam

8th competition - Participants must pronounce the phrase as

a) a soldier in the ranks

b) TV announcer

Smile, they are watching you - calmly, Masha, I'm Dubrovsky - soon it will be completely different - fly, doves, fly - Lucy, my light does not light up here - I've been waiting for you all day

9th competition - Stage the fairy tale "Ryaba the Hen" if she:

Comedy - Drama - Horror - Ballet

10th competition - A. Barto's poem "Horses"

I love my horse, comb her hair smoothly with a comb, smooth the tail and go on horseback to visit

For the remaining participants, the following task:

A) you are a young athlete, you have:

Colic in the stomach, - the right leg does not bend, - the back constantly itches, - in the right hand there is a 2-pound weight, - one half of your jacket is shorter than the other and you are trying to hide it

b) you are a pretty girl, you have:

Nervous tic of the right eye - a handsome man passes by you - in the hands of a grid with small potatoes, which is constantly crumbling - on the head is a wig that constantly falls - high heels that are breaking

Summarizing.

ACTING COMPETITION

1. Write an explanatory note addressed to the head of the health camp: “Why did I fall from a tree”, “Why did I make out my bed”.

2. Compose a verse using the following rhymes: brick - do not whine, boss - soldering iron, pan - pill, tire - car

3. Depict the hero of your favorite cartoon.

4. Using pantomime, portray:

  • how you were doused with soup in the dining room
  • a flock of mosquitoes attacked you in the forest
  • you enter the narrow door together

5. Imagine and depict with facial expressions, gait, sounds:

  • alarmed cat
  • sad penguin
  • An enthusiastic rabbit
  • gloomy eagle
  • angry pig

6. Try to portray a gait:

  • The man who just had a good meal
  • A man whose shoes are tight
  • The man who badly kicked a brick
  • Man caught in the forest at night

7. Fantasize and depict with facial expressions and movements:

  • hot iron
  • Alarm
  • Teapot
  • Telephone
  • coffee grinder

8. Imagine that you are animals who love music, but cannot speak *humanly; presented - and now the song "Solar Circle" in chorus:

  • bark
  • Meow
  • hum
  • Quack
  • cackle
  • Crow.

9. Complete more lines to make a funny poem:

  • The dog walked along the piano, saying something like this ...
  • You heard in the bazaar a miracle * a bird was sold ...
  • An elephant is crying in the zoo, he saw a mouse ...
  • The people are surprised, why is Fedot angry? ...
  • The tsar issued the following decree: “To all the boyars the same hour” ...

10. Any phrase in Russian can be said in other words. Try to say differently, without repeating a single word, but keeping the meaning, the following sentences:

  • The fly sat on the jam
  • There is a glass on the table
  • The clock strikes twelve times
  • Sparrow flew into the window
  • A squad was walking along the shore

11. Write a story about:

  • The dog that lived in the fridge
  • A crow who loved to ride a bike
  • The pike that played the guitar
  • Birch who wanted to learn how to swim
  • Maybug, who was very afraid of heights

12. Draw a plant (or animal) that never existed; come up with a name for it, tell about it.

13. Write a verse ending with the lines:

  • ... And this is such a science for a woodpecker,

That he never comes in without knocking

  • ... That's how he found out that there are

Such bad and rude children.

  • He went into himself, and it is likely

That he doesn't want to go back.

  • Please, I'll give up the crown

Can I eat pasta first?

14. Depict with facial expressions and gestures:

  • punctured balloon
  • Cuckoo-clock
  • flashing light
  • apple with worm
  • parrot in a cage
  • blossoming rose
  • wilted flower

The purpose of the competition: to identify the most artistic participants. Target audience: all and sundry Features: the competition is held without preliminary preparation of participants. Auxiliary items: drawing paper, markers, lollipops, a screen (you can cover), assistants to the presenter (take out or hold the screen), numbers for participants and everything else that can and should be used, and also necessarily soundtracks for each competition! Time frame: until you get bored, o and the participants run out.

If the competition initially takes part a large number of person, it is advisable to conduct a selection for the following competitions:

1. "Dance!". It consists in the fact that the participants turn on the music and are invited to dance with some parts of the body. You can hold this competition as a warm-up.

2. "Eating and leaving." Participants are invited to pretend to eat:

  • banana
  • nearly melted ice cream
  • melted chocolate
  • etc.

You can ask to make a stage bow, as if the participant is in a hurry.

3. "The podium is resting." A podium is organized along which models pass, but models are “odd”, for example:

  • lame
  • humpbacked
  • in one shoe without a heel
  • with a falling skirt / trousers
  • etc.

4. "Monument". Participants need to depict a monument. (options are different, it can be some famous monument or a monument to an animal, profession, subject, etc.)

5. "Shock me." It is necessary to show something so that the hall and the jury are shocked.

6. "Cartoon". It's great if there is a drawing paper and markers for the teams of participants, because. if there is neither one nor the other, then the competition can not be held. Whatman papers and markers are distributed, and a certain character is given: any statesman a pop star and just a celebrity, respectively, and a cartoon is drawn on them.

The remaining competitions, as a rule, are held for a not very large number of participants. Business card. Introduce yourself using three given words. (for example: potion, scoop, horseshoe).

7. "Love of animals." A screen is brought onto the stage and placed edgewise into the auditorium. A participant stands on one side of the screen and a participant on the other, so that both participants can be seen. Each of them is given an animal. It is necessary to declare love to each other.

8. "I'm the fattest beaver!" Participants put one lollipop into their mouths and clearly say the phrase: “I am the fattest beaver!”, Then they put another lollipop into their mouths and clearly pronounce the already become catchphrase: “I'm the fattest beaver!”, Then another chupik and again they say the phrase and so on until, in general, until ...

9. "Let's sing?!" A well-known song is taken (for example, about a Christmas tree), and it is sung with a characteristic coloring (for example: voice small child, opera singer etc.)

10. Chastushki. On the go, the participants compose ditties, you can set the theme.

11. "Voiceover". A funny story is read, and the participant needs to voice the actions of characters and objects.

12. "Oops!". Participants need to portray the behavior of a person who has fallen into a “delicate” situation. (For example: a person walks with a pelvis full of water through a playground full of children).

13. “In the closet, behind the assembly hall ...” Participants are offered a choice of several unusual musical instruments(for example, plastic bottles, combs, basins, etc.), it is necessary to play a well-known given melody so that it is guessed.

14. "These funny animals." Participants pull out noodles on which an animal with a character is written., it is necessary to depict it as understandably as possible.

15. "Dances of the peoples of the world." Various music is turned on and the participants dance, conveying the character and flavor of a particular nationality.

In the meantime, the participants are preparing for a particular competition, you can play games with the audience. (for example, “Toilet”, fan contest, “Hedgehogs”, “Fish”, etc.)

Have questions?

Report a typo

Text to be sent to our editors: