Conspiracies for good luck and winning in the lottery and gambling. A conspiracy to win a large sum of money - a ritual to hit the big jackpot

Let's start with the fact that a gambler is not just a characteristic of a person, it is a real diagnosis. A lot of people, having tried to play once, can no longer stop, especially if they were lucky this first time. But the players themselves do not even suspect that they have caught a very terrible and almost incurable disease. Each game is more and more addictive. And it is worth noting that the players are the most superstitious people. They have a huge number of all kinds of signs in which they firmly believe.

Values ​​will take

Beginners are always lucky. As believers say, all gambling is from the Devil. And the Devil is the most cunning and insidious entity that can only be. He will always play along with the person who decided to play for the first time. And everyone knows how a freebie attracts. I didn’t work, I didn’t put in practically any effort, and a lot of money fell, one might say, straight from the sky. But what happens then? When a person is already completely addicted to the game, for some reason his luck abruptly leaves. Everything, both once won and earned, leaves the pockets very quickly.

It is impossible to lose if you stake the borrowed money. This trick almost always works. There is only one condition, the one from whom you borrowed money for the game must certainly sit at the same gaming table with you. In this case, you take away his luck, which neutralizes your bad luck, or enhances your luck. Therefore, the first bet should be made on borrowed money. But the one who agreed to borrow a certain amount for the game loses all chances to win something that day. Because he is actually playing against himself.

You can not play on a bare or polished table. Maps are generally a very mysterious thing. With their help, you can see the past and know the future. Therefore, they must be handled very carefully. A real fortune teller who respects her cards will never lay them out on the bare surface of the table. If there is no beautiful velvet piece of cloth, then at least she will definitely lay a handkerchief. For players, this sign is associated with more practical view on the cards. They are sure that the opponent can see their cards when they are reflected on the polished surface of the table. In addition, when polished, the cards slip a lot, and it’s also hard to pick them up if the table is polished.

If before the game a woman touches a man on the shoulder, then he will not see good luck. This sign is complete nonsense. Maybe one of the players got either an extremely unlucky woman, or some kind of witch who was fed from him with the help of such a touch. He was very unlucky, and he "invented" this sign. In fact, many players say quite the opposite. If his beloved woman stands next to him and holds him by the shoulder, then she shares with him part of her luck, her luck, which means that the player begins to have more luck.

To meet a cross-eyed person before the game - you will not see a win. Cross-eyed people are generally able to jinx any person. And this is always bad luck in business. And for the player, such bad luck translates into lost, sometimes very rather big amounts. Even large debts are possible.

Talismans

The curl of a loved one is an excellent talisman. The curl of a loved one in the old days was always carried with them. By this, the lovers showed each other that they constantly think about each other, that they love and want to be always together. In magic, it is believed that with the help of hair you can feed on the health and good luck of a person. And if a person loves, then he is voluntarily ready to give everything he has to his beloved. Most likely, it is this knowledge that underlies this sign. Only those who understand magic try to use their enemy, not a loved one. If a person does not know certain the right words, then this curl is not his helper. Just a memory of someone you love.

Clover with four petals - the game is always yours. This is a true magical talisman. By the way, in the works of Papus it is described in sufficient detail. But it’s far from enough just to find a four-leaf clover, you also need to know how to speak it correctly. It is very difficult to find such a clover. There is a close relative of clover - porridge. He has leaves of four petals are much more common, that's just a small case, his leaves do not help in the game. Try to look for a four-leaf clover, read the works of Papus, you see, and become the most successful player. It has only been noticed that if a person is very lucky, then sooner or later they stop letting him into all casinos. There is even a special blacklist that all casinos in the world have access to.

Chips

Chips need to be stacked in neat piles - otherwise you won’t see luck. Chips are the gaming equivalent of money. And everyone knows that in order for money to love you, you need to handle it very carefully. If your money is kept in an old wallet, or crumpled in your pockets, then sooner or later, the money will turn away from you. It's the same with chips. If you carelessly throw them on the table, it means that you offend money, and they may not want to go into your hands.

Put the handkerchief on a chair and sit on top of it - you will definitely win. It is believed that if the chair at the gaming table was not set by you personally, then this chair will not bring you good luck. Therefore, it is necessary to somehow neutralize this sign. And if you put your handkerchief on a chair, then you already seem to be sitting not on a chair, but on your handkerchief, which you put there with your own hands.

Cards

Shuffling a deck of cards - blow on them. This is a kind of that allows you to use the element of Wind. It is believed that if you blow on the cards, then you thereby blow away all the negative information from them. And since you are doing this, then the negative information that you blow off concerns you personally, and not other players.

Do not take cards with your left hand - there will be no luck. Left hand in this case it is considered a symbol of failure. This can be explained very simply. It's all about intuition. The fact is that the left hemisphere of the brain is connected with our subconscious, and the right hemisphere is responsible for rational actions. Then, as the body is the opposite. The right side of the body is connected to the left hemisphere of the brain, and the left side is connected to the right. In the game, you cannot rely on thinking, you need to listen to your intuition. Therefore, it is believed that you need to take cards only right hand then good luck will come to you.

A black card falling to the floor means that you need to wait for a loss. This is pure superstition. It does not matter what suit the fallen card will be, black or red. If a card fell out of your hands during or before the game, then the cards do not want you to play today. If you have willpower, then refuse to play this day, otherwise you will lose everything that you have.

Before the game, hold on to your favorite card - there will be a successful game. This is complete nonsense. Of course, if a person believes in it very strongly, it may work, but completely by accident. Hold on to the map, don't hold on, but you won't get away from fate.

Children at play

Children at play big problems in future. Nowadays, there is a huge variety of all kinds of television programs, where all kinds of games are held. This sign, in fact, is not a sign. The child's soul is bright and naive. And if a child is brought to such games from childhood, then big problems may arise in the future. When the child grows up, he may decide that since his parents played such games, it will not be anything to worry about if he starts playing, say, in slot machines. But this is a direct path to such a disease as gambling. And the worst thing is that it was the parents who planted the child back in childhood to such a terrible addiction. How many cases have already been when teenagers even killed their parents, grandparents and other relatives for the sake of money to play with. This sign has another side. If the child does not play with his parents, but shows his talents to the whole country. Everyone admires, but there are many people with a bad eye. And then parents wonder where their child's talent has gone, or why he started to get out of hand.

As you can see, the players will take a lot, but there are no players from whom luck never turns away. This means that not all and far from always these signs work. Do what you want, hold on to your favorite card, take cards with your right hand only, eat a lilac with five petals - all this is useless. If you are destined to win today, then you will win, and if not, then it is not destiny. And it's better to have a good profession in your hands than new cards. When a person earns money, and does not win, then luck is always with him.

How to win at Durak (tactics, strategy, game secrets)

When playing with no more than 2 players

You can learn to win at the fool. To do this, we define 2 stages of creating a winning strategy.
1. Determining the opponent's style of play.
2. Create your own counter-style of play.

Determination of the opponent's style of play. In order to determine in what style the opponent plays, it is necessary to play several control games with him. Often, there are 4 main styles of play:
trump player- a player who, during the game, never throws up trump cards, makes the first move from one card and throws up any cards, in order not to overwhelm the opponent, but throw off unnecessary cards in order to take trump cards from the deck.
player who collects high cards (aces, kings, queens)- usually such a player during the whole game tries to collect 4 aces or 4 kings, provided that the aces are out of the game or 4 queens, provided that the aces and kings are out of the game. Such a player is usually determined at the final stage of the game, when the cards in the deck are over and it is necessary to force the opponent to take cards, or vice versa, 4 senior cards are opposed to the opponent's cards, with which you can beat off any cards from which you entered. Usually such a player tries to collect 4 aces and 2 more trump cards.
low card player- such a player forces his opponent to take all the cards from which they came to him. What does it give? Firstly, it is more likely to take trump cards or the right cards from the deck, and secondly, it deprives the opponent of the initiative in the game, comparing him with an infant who can play, but cannot control the game.
player who collects paired cards of different denominations- a player who, in the course of the game, always makes paired combinations of cards from his cards. Paired cards can give an advantage both when beating off the opponent's cards, and an advantage in the process of the first call.
These are the popular and most frequently used playing styles. In order to believe it, it is enough to register in and play there with several hundred games. All other styles in one way or another combine with each other all of the above styles.
Of course, I don't consider playing the game of giveaway or the game of someone who doesn't think while playing the fool as a style of play.

Create your own counter-play style. What can be opposed to the above styles?

A player who collects trump cards- let's break this game into 2 stages, this is the determination of the player’s weak suit and the discarding of trump cards in response to calls with cards of a weak suit. Therefore, before the middle of the game, you need to determine the opponent's weak suit. During the game, try to enter with cards of different suits, and as soon as a weak suit is determined, then methodically try to force the opponent to fight back with trump cards. By the opponent's weak suit, I mean the suit card suits which the opponent does not have.
The player who collects high cards (aces, kings, queens)- it is not difficult to play against such an opponent, knowing that he does not collect a trump card and that at the end of the game he will use his advantage of four high cards. To do this, you can force such a player to fight back with these cards for 2 or 3 rounds before the end of the game, this is when about 6 cards remain in the deck, maybe a little more.
A player who throws small cards at his opponent- Against such a player, you can do the following. First, fight back at the beginning of the game only with high cards: aces, kings, queens. It is necessary at the beginning of the game to collect high cards from yourself in order to be able to fight back at least once or twice during the game. You can try to collect all the high cards until the middle of the game, and from the middle of the game start the attack from smaller cards, with each horse, moving to the higher cards, so the player who throws his opponent with small cards (further larger) will fall into your own trap. In the middle of the game, he will not want to throw off trump cards to the end, as a result of which he will take them.
A player who collects paired cards of different denominations- it is difficult to play against such a player, since he will always have a couple of cards, both for the move and for the retreat. To oppose such a player, you can only play the same game, that is, walk from paired cards and fight back with paired cards.

Game variant. I was introduced to this version of the game by one of the users of my program, when there was this gap in the algorithm of playing the fool. This gap was in the following tactics of the game.
If at the beginning of the game you get 2-3 large trump cards (it is possible with small trump cards), then during the game you do not beat off the opponent’s cards, but accept them as long as there are at least eight to ten of them left in the deck (you can find out how many cards are left , if you keep counting them during the game), then you start walking with the smallest cards, which should be 3 or 4 of the same value. In this case, the opponent will either have to fight back (then in any case you will have cards that you can throw to your opponent), or accept cards. If the opponent fights back, then after the end, when he draws cards from the deck, he will most likely take non-trump cards, since he fought back with them, and then, having beaten his move, you will easily beat him. But if the opponent accepts cards from you without fighting back, then he will have a chance on the same tactics (as you played), to beat you (the opponent will take cards from you for the time being, after which he will fight back and fill you up with the same cards that I received from you).
Most often, few people know about this game tactic and, having played once, they lose, and experienced player immediately understands what is happening and will try to interrupt the game in its middle.


When playing 3 players

In such a game, you need to collect trump and pair cards. To do this, you must try to fight back. The most important thing in such a game is to never throw cards at the player you are playing under. This can only be done at the end of the game, when the cards in the deck are over and you see that this player can be the first to leave the game. This is explained by the fact that if you throw cards of this player, then the next move will be made under you by the next player and you will not be able to throw off unnecessary cards again and throw a player who can come to you. You can even cheat, take the card with which they came to you and then the next player will go to the player who will have to go to you. You will have a chance to throw cards at this player.


When playing with 4 players

In this game, you need to decide whether you are playing against everyone or against two, that is, a pair for a pair. If the player who sits opposite you plays with you at the same time, then it will become much easier to play. Usually such a game is called pair by pair. The player to your left is paired with the player to your right, and you are paired with the player to your right. In such a game, it is necessary to throw players to the left and right. To do this, it is recommended that the player on the left at the beginning of the game walk from the lower pair cards. If there are none, then choose the lowest card of the suit that you have the most. If this is not the case, then you can make a pair of junior cards, for example: trump six and six of diamonds.
If you managed to fill up the player to your right and the move passed to you, then it is advisable for you to go from those cards that the player on the left or right does not have. After the first round of the game, you can already guess what kind of cards these are. For example, in the process of rebounding, the player showed cards 8, 10, jack, and the player on the left showed 7, queen, in this case it is recommended to go with 6, 7, 9, since the chance that your partner has these cards is great.
If the player to your left or right takes cards and among these there is a card of higher value, for example, a queen or a king, then try to get rid of it, since you won’t be able to fight it off (since the rest of the paired cards will immediately be thrown to you) and you will have a chance to draw a pair or trump card from the deck. If you couldn’t fight back and the player to your right takes the cards and you are sure that you can fill up the player to your left, then you don’t have to throw up the highest card, since obviously the player to your right can be beaten off when your partner walks and You can already throw it up.
When playing in pairs, you should never throw your player. You can only throw cards to him when he takes them, and then only of a higher value and so that they make him a combination of 3 or four cards, so that the probability that he will fight off next time is high.
If you play against everyone, not a pair for a pair, then it is recommended that the low card with which they came to you to take, otherwise you risk taking a large number of junior cards. For example, you beat off a six with an eight, respectively, all sixes and eights will fly to you. Otherwise, you will take only sixes.


When playing with 5 players or more

In such a game, of course, everyone plays for himself, so try not to beat off the low card with which they came to you, just take it. If they came to you high card, and you see that you cannot fight back, then fight back with a higher card, so that these higher cards are thrown to you and you have best cards in relation to the cards of other players.


The main thing

If the opponent fights off with trump cards at the beginning of the game , then we can definitely say that he plays cards badly, since at the beginning of the game there is no point in throwing off a trump card. It is recommended to take the beatable cards along with the trump cards, but next time it is better to try to fight back.
If you are going to fight back. It is recommended to fight back with paired cards, since the opponent is less likely to throw you a card. Your cards must not contain low cards and more than two cards of the same suit, with the exception of trump cards. Otherwise, you risk taking cards.
How to force an opponent to fight back with trump or high cards. If your move and your cards contain several cards of the same non-trump suit, and if you are like one (lower) of these cards, then your opponent at the beginning or middle of the game is likely to take this card, and if it is at the end of the game, then the opponent will be forced to fight back with a trump card.
Bluff. Don't forget to bluff. For example, the situation at the end of a game with several players, when you have 3 trump cards (King of clubs, 10 of clubs, 6 of clubs,). They made a move to you from the ace of tambourines, in this case you must fight off 10 clubs, then they go to you from the ace of spades, here you must fight off with the king of clubs. Why, you ask? Because the players may think that you have the highest card of the king and will not throw you a trump ace, but will throw an ace of diamonds, which you will beat off with 6 clubs. Don't bluff too much or you'll always be dealt a trump ace. Instead of aces, there may be lower cards, so if you bluff often, you can lose.
Card memorization. Well, the most important thing that you need to learn is to memorize the cards. You must know which cards are out of play and in what order. Knowing which cards come out of the game gives you information about what cards your opponent may have, and knowing in what order the cards come out gives you information about where the intended card is. For example, an opponent entered from a ten of hearts, so it can be assumed that the nine of hearts is still in the deck (store), but this statement can only be made with ordinary players, a professional can go from ten, having a nine in his hands, since he has several ten , and nine is one. Read the way to memorize cards, which I propose.

It would seem that the Fool game is difficult, because even children play it. You just need to learn the names of cards and suits, understand what a trump card is, and know for yourself - go and fight back, the rules of the Fool game are extremely simple. But why do we sometimes, sitting down to play, lose game after game? Perhaps our opponent knows some secrets?

Memorize cards

If a good memory is, alas, not your dignity, do not be discouraged. After all, you can remember at least only trump cards that have left the game. There are 9 trump cards in total, and one of them will lie open until the very end of the game. Also, we hope that some part of the trump cards will be in your hands, and then the task will be greatly simplified.

Have you tried it, did it work? Excellent. Then you can complicate the task - try to remember the released color cards - jacks, queens, kings and aces. Some players even develop their own memory systems, such as by numbers or by letters. If you can do this, then you will be more or less in control of the situation and will be able to calculate the moves.

Collect pair cards

Moreover, you can collect both small paired cards (they will be useful to you for the move), and large ones. Ideal Development events when you have collected four large cards of the same value, for example, 4 queens or 4 aces. Then, fighting back, you do not risk anything, no one can throw anything at you. And at the very end of the game, with good luck, you can use these cards as a formidable weapon against an opponent.

We suggest you take advantage of some more tips from experienced players:

  • try to always fight back, especially when the game comes to an end;
  • if at the beginning of the game only one trump card came to you, but a large one (for example, a king), and you cannot fight back, you should not feel sorry for it. Otherwise, you risk sitting with her until the very end of the game;
  • get rid of small cards and collect large ones;
  • if at the very beginning of the game of Durak you have bad cards in your hands, while you looked like a card that you have nothing to beat off, and you have only one large trump card, you can lay out this trump card in the hope that similar cards will be thrown to you other suits, and you can get hold of quite good cards;
  • play confidently, do not show your emotions to the opponent.

And, of course, practice more! On the LuckForFree website you can play Durak for free and without registration. Moreover, you can choose one of the varieties of this game - Throw Fool,

Each of us at least once, but played cards: at home, away or on long trips. To pass the time, the Fool game is the most popular way. And among partners it is not uncommon for a person who practically does not lose. Luck? No, everything is much simpler - the knowledge of how to cheat in "The Fool". Sleight of hand - and success is guaranteed.

Knowing the secrets, it is interesting to watch how a person tries to juggle the cards imperceptibly from the rest. Many have seen how skillfully they fly and shift cards in the hands of a professional, turning into an exciting action, and the end result promises a victory for the dealer. Indeed, during distracting card manipulations, it is easier to pull out from the deck precisely those cards that will become decisive in the game. And he will use them imperceptibly: pulling them out of his sleeve or lifting them imperceptibly from the floor. Therefore, before playing with an unfamiliar person, evaluate his ability to play by watching the cards dealt.

How to learn to cheat in the "Fool" is of interest to many, it is not at all as difficult as it seems at first glance. It is recommended to do this when there are a lot of players and they are busy talking to each other, but you can try to do this in a game with two people. Here we will look at some of the most popular ways to get around the enemy and become a winner. But keep in mind that they are designed for non-professional players. Do not use them often, otherwise it is fraught with exposure.

Try to interfere with the cards yourself, so there are more chances to “play along” with yourself and choose best combinations. After all, a partner can do this for himself, and victory will slip away to him. When sitting down to play in pairs, try to choose trusted players as partners or sit opposite them. So the chances of winning are greater, the leader will seek to disable the players on the sides. And it is completely unprofitable for him to load the rest, they are not a danger in the game.

Was there a map?

If you play "Flip", then this method of how to cheat in "Fool" will be a real find. During the game, “throw” a person any card that he did not fight and that no one went to. So you can get rid of unnecessary cards and make your opponent lose.

The method is recommended to be used if the opponent is inexperienced or you play cards with a child. It is best to perform such actions in the middle of the game, the opponent is more relaxed and thinks about the next move. In this case, cards are thrown similar (if there is an eight in the game, you can throw a nine, a jack - a lady) or larger in value compared to the previous ones. After all, if there are tens in the game, and a seven is tossed, the opponent will probably begin to consider the cards, comparing and evaluating the moves made with his own.

The same scam can be used while fighting back, often it works. Nevertheless, in the second case, closer attention to the game - and the attempt can be revealed.

And there are more trump cards, and fewer cards

The main secret is to keep the "clear" cards (those that are no longer in play) close at hand. At a time when everyone is passionate about the game, you can discard unnecessary card change or pull out trump cards. Almost no one remembers those who dropped out. To discard cards, try to hold them with both hands. In the palm of your hand, discreetly hide those that need to be discarded, after moving them to the end of the fan. With this hand, cover the cards on the table that have been won back, which are put away, quietly dropping your own to them. This is done only when there are still enough cards in the game. If there are few of them, then the actions are more noticeable. After all, if you entered and fought back with one card, then you won’t be able to discard your own, and questions will arise about extra cards on the playing field. It's easy to distract players interesting history or a funny incident about someone present. A drop of acting skills, knowledge of how to cheat in "The Fool" - and a victory in your pocket.

Failed to throw off? It doesn't matter, you can hide the cards in your pocket or sleeve. And in the next game include in a new game.

The main condition is that we hide only the cards in pairs, if this is not done, then the unpaired number immediately catches the eye of the opponents, and the deck can be counted. After all, if latest maps were handed out, but the opponent and you did not have the same number of them, this is more than strange.

Together is more fun

How to cheat in cards in "Fool"? Pretty simple and easy if the person is not alone. The game requires an accomplice who will not give out. You need to sit next to each other so that you can see each other's cards. And then it's just a matter of technology. Together it is easier to cope with the rest of the players. While one will fight back, the second will distract everyone. You can cheat by beating a card similar, for example, to the worms of diamonds. But the chance that they will not notice is small here, and you should not practice with serious opponents.

And the cards are "marked"

This method is the easiest. All cards are marked, they can be in the form of punctures, notches or scuffs. This will help determine the right cards in the first cases of cheating. Try to delimit the labels by suit, so as not to get confused yourself. For example, at the aces, slightly bend the corners. Doing this is not strong, otherwise the tags will be noticed by the rest. If the deck is someone else's, it will not be difficult to apply marks during the game. Additionally, sixes are also marked with a fingernail. And when surrendering, they don’t put them on themselves, they become noticeable.

More cards - chance to win

I wonder how to quietly cheat in the "Fool"? Handicap at the beginning of the game will give a few extra cards when dealt. In this case, you can force the opponent to take the cards and increase the number of trump cards. But only at the beginning, in the middle or at the end of the game, the extra cards will become a useless balance and the advantages will pass to the opponent. This is done imperceptibly from the rest: to captivate those in the room with a conversation or puzzle with some question. The cards are hidden like this: unfold the remaining six in a fan, and place additional ones in the palm of your hand parallel to it.

Who did not hide the cards - I'm not to blame

If there are a lot of players, then you have to sit close to each other. And this plays into the hands of many, and the question of how to cheat in "The Fool" does not arise. After all, you can see the cards of opponents sitting nearby. This should be done imperceptibly, with a fleeting glance. A closer look will be noticeable.

When playing with no more than 2 players

You can learn to win at the fool. To do this, we define 2 stages of creating a winning strategy.

1. Determining the opponent's style of play.

2. Create your own counter-style of play.

Determining the opponent's style of play

In order to determine in what style the opponent plays, it is necessary to play several control games with him. Often, there are 4 main styles of play:

a player who collects trump cards - a player who, during the game, never throws up trump cards, makes the first move from one card and throws up any cards, in order not to overwhelm the opponent, but throw off unnecessary cards in order to take trump cards from the deck.

Game variant

I was introduced to this version of the game by one of the users of my program, when there was this gap in the algorithm of playing the fool. This gap was in the following tactics of the game.

If at the beginning of the game you get 2-3 large trump cards (it is possible with small trump cards), then during the game you do not beat off the opponent’s cards, but accept them as long as there are at least eight to ten of them left in the deck (you can find out how many cards are left , if you keep counting them during the game), then you start walking with the smallest cards, which should be 3 or 4 of the same value. In this case, the opponent will either have to fight back (then in any case you will have cards that you can throw to your opponent), or accept cards. If the opponent fights back, then after the end, when he draws cards from the deck, he will most likely take non-trump cards, since he fought back with them, and then, having beaten his move, you will easily beat him. But if the opponent accepts cards from you without fighting back, then he will have a chance on the same tactics (as you played), to beat you (the opponent will take cards from you for the time being, after which he will fight back and fill you up with the same cards that I received from you).

Most often, few people know about this game tactic and, having played once, they lose, and an experienced player immediately understands what is happening and will try to interrupt the game in the middle of it.

When playing 3 players

In such a game, you need to collect trump and pair cards. To do this, you must try to fight back. The most important thing in such a game is to never throw cards at the player you are playing under. This can only be done at the end of the game, when the cards in the deck are over and you see that this player can be the first to leave the game. This is explained by the fact that if you throw cards of this player, then the next move will be made under you by the next player and you will not be able to throw off unnecessary cards again and throw a player who can come to you. You can even cheat, take the card with which they came to you and then the next player will go to the player who will have to go to you. You will have a chance to throw cards at this player.

When playing with 4 players

In this game, you need to decide whether you are playing against everyone or against two, that is, a pair for a pair. If the player who sits opposite you plays with you at the same time, then it will become much easier to play. Usually such a game is called pair by pair. The player to your left is paired with the player to your right, and you are paired with the player to your right. In such a game, it is necessary to throw players to the left and right. To do this, it is recommended that the player on the left at the beginning of the game walk from the lower pair cards. If there are none, then choose the lowest card of the suit that you have the most. If this is not the case, then you can make a pair of low cards, for example: a trump six and a diamond six.

If you managed to fill up the player to your right and the move passed to you, then it is advisable for you to go from those cards that the player on the left or right does not have. After the first round of the game, you can already guess what kind of cards these are. For example, in the process of rebounding, the player showed cards 8, 10, jack, and the player on the left showed 7, queen, in this case it is recommended to go with 6, 7, 9, since the chance that your partner has these cards is great.

If the player to your left or right takes cards and among these there is a card of higher value, for example, a queen or a king, then try to get rid of it, since you won’t be able to fight it off (since the rest of the paired cards will immediately be thrown to you) and you will have a chance to draw a pair or trump card from the deck. If you couldn’t fight back and the player to your right takes the cards and you are sure that you can fill up the player to your left, then you don’t have to throw up the highest card, since obviously the player to your right can be beaten off when your partner walks and You can already throw it up.

When playing in pairs, you should never throw your player. You can only throw cards to him when he takes them, and then only of a higher value and so that they make him a combination of 3 or four cards, so that the probability that he will fight off next time is high.

If you are playing against everyone, not a pair against a pair, then it is recommended to take the low card with which they came to you to take, otherwise you risk taking a large number of low cards. For example, you beat off a six with an eight, respectively, all sixes and eights will fly to you. Otherwise, you will take only sixes.

When playing with 5 players or more

In such a game, of course, everyone plays for himself, so try not to beat off the low card with which they came to you, just take it. If they came to you with a high card, and you see that you cannot fight back, then fight off with a higher card so that these high cards are thrown to you and you have better cards in relation to the cards of other players.

If the opponent fights off with trump cards at the beginning of the game, then we can definitely say that he plays cards badly, since at the beginning of the game there is no point in throwing off the trump card. It is recommended to take the beatable cards along with the trump cards, but next time it is better to try to fight back.

If you are going to fight back. In this case, your cards should not contain low cards and more than two cards of the same suit, with the exception of trump cards. Otherwise, you risk taking cards.

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