Map of the Steppe in World of Tanks: positions for LT, ST, TT, tank destroyers. Steppe map in World of Tanks: positions for LT, ST, TT, tank destroyers Wot maps best positions for Fri


The steppe map belongs to open locations, where the outcome of the battle will largely depend on light tanks. There are no standard sidings for all classes of vehicles, so those positions will be shown in which teams win more often.

Positions for LT

There are 3 comfortable positions from the bottom base.

  1. This position is too risky, but productive. Having reached it, you can actively help the team. The peculiarity of this place is that you can hide behind a stone, thereby blocking the lumbago not only for tanks, but also for artillery. In this case, you can regularly illuminate the equipment in this area.
  2. position for passive reconnaissance mode. This place has rock and bushes, which is all a light tank needs. Having taken a position at the beginning of the battle, the tank will illuminate the moving vehicles and tank destroyers occupying positions. Such a convenient and productive place in the center of the map is only from the side of the lower base.
  3. It is rather not a position, but an area where you need to constantly be on the move. Small vegetation will allow moving equipment to shine through in the direction of the right flank, but in case of light, you need to move off the hill. After a while, you need to repeat the steps.

Positions for ST

CTs can occupy 4 positions.

  1. This is the most common position for ST. There are many terrains in this area, so you can play from the tower. However, enemy anti-tank installations can cover from the side of the upper base, so it is not recommended to drive openly on hills.
  2. The second route is suitable for medium tanks, which have a good sight radius and an accurate gun. Enemy vehicles may try to drive towards the rock on the hill, so it can be easily blocked from this position.
  3. It is rather a temporary position that must be taken in the first seconds of the battle. A large number of stones can save you from mass shelling. Here it is convenient to deal damage to enemy vehicles, which will be illuminated by an allied light tank.
  4. This position is occupied by both light tanks and medium ones. A medium tank will be more comfortable here, since it has a more powerful gun, and, accordingly, higher firepower. At this position, you can constantly monitor the movements of the enemy, thereby forcing allied TTs to change tactics.

Positions for heavy tanks

There are only 3 flank sidings for the TT.

  1. Heavy tanks with good side armor usually go to this position, since there is direct shooting towards the enemy base. The most important thing is to have time to drive into this zone at the beginning of the battle.
  2. The 2nd position is next to the 1st, but here you need a strong tower. Because of the long hillock, you can only stick out the tower. As a standard, heavy tank firefights take place in this zone. With fire support from allies, you can advance, hiding behind a hill, thereby pushing enemy tanks.
  3. More dynamic tanks are moving to the right flank, along with STs. The turret armor and elevation angles will also play a big role here. However, this zone is easily shot through by enemy tank destroyers from the side of the base and from the bushes located along the road. More often it is on the right flank that mass skirmishes and breakthroughs occur.

Positions for tank destroyers

There are 4 comfortable positions for tank destroyers.

  1. This route will be comfortable for anti-tank installations with low dynamics. Here you can hide among the stones and fire at the light of the allied LT. Also, this place is convenient, because it is located next to the base. Tank destroyers with weak engines often go to break through some flank, but the parallel flank was broken through by enemy vehicles, as a result, you may not have time to return and bring down the capture of the base. This position is universal, since it is possible to block the passage of tanks from the flanks and the center.
  2. This position is on a hill, so it will be possible to fire in all directions, however, due to the lack of vegetation, the anti-tank installation may be illuminated.
  3. From the right flank there is a hill with vegetation. Tank destroyers with good camouflage and large vertical aiming angles will be comfortable here. In this position, tanks can hold back enemy breakthroughs to the flank from the center, as well as passages to the base.
  4. This position is located on a hill and will be useful only in case of mass approaches of enemy tanks to the base. There is vegetation here, so the camouflage factor will be high.

Top base

The steppes are one of the few maps where there is no specularity. The sidings from both bases are different in many ways, which makes the gameplay non-linear.

Positions for LT

There are less comfortable sidings for LT from the upper base, but a few are worth noting.

  1. This position is not as safe as from the bottom base, but it is very important, since intelligence is needed in the center of the map. The route is rather temporary, as it is shot through by many tanks from the enemy base. It is necessary to conduct reconnaissance and change position. After some time, it is recommended to return and re-monitor the central area.
  2. The second position is the most comfortable for light tanks. This place is located stone and vegetation, so here you can dodge and hide. Reconnaissance mostly takes place on the right flank. Here you can illuminate anti-tank installations from the side of the enemy base, as well as block enemy passages along the hill to the flank.
  3. This position is more suitable for medium tanks, but can also be used for light tanks. Dynamics will allow you to immediately drive to the stone and hide behind it. In this position, you can help the allies with firepower.

Positions for ST

The top base provides medium tanks with many good positions.

  1. This position is suitable for fast and maneuverable CTs, as you will often have to leave for a shot and quickly drive behind a rock. Vegetation can hide a tank with good camouflage, but up to 1 shot. A medium tank in this position will be more likely to distract the enemy.
  2. This is a standard passage to the ravine. Medium tanks with good vertical gun depression and armored turrets will feel comfortable.
  3. Here the tank can block enemy passages in height. Also, the position is comfortable when defending the base.
  4. One of the best positions. Here you can not only monitor the enemy, but also block the passage, both at the bottom of the map and at the top. However, this is a one-way road, so if the flank is defeated, there will be nowhere to retreat.
  5. This is a position for medium tanks with accurate guns and good camouflage. Here you can shoot through almost the entire map. Also, this place is comfortable when breaking through enemy equipment from the right flank.

Positions for TT

The routes of heavy tanks from the upper base are similar to the routes of heavy tanks from the lower base. On this map, melee gameplay takes place only along the flanks, so the positions will be appropriate.

  1. This position requires a strong tower. Here you can comfortably shoot from the terrain. The comfort of this place is also that the artillery will not be able to shoot through this area because of the stones.
  2. This position is more active, since 2 directions will need to be contained from this place. Here, artillery shoots through the entire area, so you need to move more often.
  3. On the right flank, you can also play off the terrain. This flank is more comfortable for massive breakthroughs. The goal of a heavy tank is to push through the opponent's defenses and cover allies with its hull.

Positions for tank destroyers

Open maps have always been comfortable for anti-tank installations, and Steppes is no exception.

  1. It is recommended to go to this place with tank destroyers with good armor for the wheelhouse or turret. A powerful weapon with high armor penetration will be effective as fire support and deter enemy attacks.
  2. Standard bushes for "cardboard" anti-tank installations. Here you can shoot through almost the entire map. However, the convenience of this position depends on the allied LT conducting reconnaissance in the center. If the central part of the map is not visible to anyone, then it is better to change the position.
  3. Similar to the 2nd position, however, here you can cover allied vehicles and block passages in the center.
  4. This is a risky position as the tank can be quickly destroyed. Here we need tank destroyers only with excellent camouflage. This place is needed for cover and oncoming fire.
  5. The position is in an open area, so a high concealment factor is required. The convenience of this place lies in the fact that distance will play a role here. The further away the enemy vehicles are, the safer it will be for the anti-tank units to be in that position.

Consider positions for tank destroyers in World of Tanks. As you know, pt-shki is a defensive technique. Used to hold back the onslaught of heavily armored tanks.

Hence the main tactical positions of the tank destroyers in WOT are the lines of penetration of the main enemy troops. In general, on every map in the game there are lines along which opponents move. Most often there are two or three such directions, less often one or four.

Choosing a place where to stand on Fri Sau

To choose the best place to put a tank destroyer, you should decide on the distance at which you will open fire on opponents. There are two options for the development of events, which we will discuss in more detail. The essence of choosing a place comes down to the distance to the target. The presence of cover, whether it be bushes or natural and man-made obstacles such as rocks or buildings, is important but not essential.

First option. The long distance of the installation of the tank destroyer. So, if you plan to hit tanks at the maximum distance, you should choose straight, smooth, even terrain surfaces throughout the visibility of the area being shot through. A distance of 500-700 meters is perfect for this option. The installation of the tank destroyer is carried out directly behind the bush. Tactical calculation to help allies in detecting enemies in the firing direction.

Advantages when choosing a place for a tank destroyer for long-range shooting:

  • The ability to maintain the strength of the combat vehicle;
  • The smallest percentage of enemy aiming at your tank destroyer;
  • Shooting from cover without light;
  • Dealing unrequited damage from tank destroyers;
  • High survivability.

Disadvantages when installing tank destroyers for long-range shooting:

  • Low percentage of armor penetration;
  • High probability of receiving damage from enemy self-propelled guns in case of light;
  • Difficulty aiming;
  • The need for allied assistance in finding targets.
  • Low DPM due to high probability of non-protests and recochets.

Second option. The close distance of the installation of the tank destroyer. This option is more difficult to execute, but with skillful implementation it will bring much more results. To decide where to get up you need to hurry. After the start of the battle, you should take a position as close as possible to the middle of your half in the area of ​​\u200b\u200bmovement of the main forces of heavy enemy tanks. Pay special attention to the position of Fri Sau. Your combat vehicle in WOT must stand at least 15 meters behind a bush or trees. You should not put Fri sau directly into the bush. As soon as you open fire, your vehicle will be detected. Place away from the bush so that it covers your point from the enemy side. By placing the combat vehicle at a distance from the bush, your shots will not detect tank destroyers and you will be noticed only when the enemy approaches directly to your vehicle. This will give you certain advantages at the beginning of the battle.

Advantages when installing tank destroyers for firing at close range:

  • High DPM due to armor penetration and lack of ricochets;
  • Aiming accuracy of the tank destroyer guns;
  • The ability to hit modules, disabling enemy vehicles;
  • Being close to the enemy will allow you to illuminate distant targets and knock out key, weakly armored forces already at the beginning of the battle;
  • Map control of most of the map and providing greater opportunities for the regrouping of allied forces, greater maneuverability in the rear;
  • Good overview of enemy positions and movement.

Disadvantages when firing from tank destroyers after being installed at close range to the enemy:

  • Low survival;
  • A large number of hits with this choice of the location of the tank destroyer in WOT will fall precisely on your combat vehicle;
  • High probability of detection by the enemy;
  • Statistically low chance of surviving the middle of a fight;
  • Limited ability to maneuver without taking damage;
  • The complexity of the execution of the second option is due to the need to quickly take up a position and a jewelry installation of a tank destroyer 15 meters from the bush, without being afraid to stand in an open place.

What should I pay attention to when placing a tank destroyer in WOT?

Let's list the events and features of installing a tank destroyer in the best position on the battlefield. To do this, we will identify all the factors that affect the correctness of the decision where to stand in order to ensure maximum efficiency when playing the bird in World of Tanks. We will try to remember and take into account the identified factors each time when choosing a position for this class of combat vehicles (PT). Here are the key factors, events and features that affect the outcome of the battle and the correct setting of the Fri:

  1. Distance to target. Consider the place where the opponents should be when you open fire on them. Choose bottlenecks that are inconvenient for enemies. Open, well-shootable areas. Be patient, do not try to open the position of your tank destroyer first.
  2. The presence of shelter. This is very important if you want to shoot without revealing your war machine. The main shelters for tank destroyers in wot are bushes, stones, buildings. Such types of shelters are rarely used when installing tank destroyers, such as trees, tall grass, cars, as well as terrain: pits, depressions, hills, crevices, windows, openings.
  3. When the tank destroyer is illuminated, you should leave the selected position and cease fire. Try to immediately begin to move in reverse, followed by maneuvering to the right and left, without stopping to go back. This will ensure the fastest exit from the light and keep the tank destroyer safe. Even if you have a target in front of you - an illuminated enemy vehicle, try not to shoot at it while being illuminated. Otherwise, you run the risk of remaining in the light and quickly losing all the potential in the number of hit points. Try to stretch the fight over several stages, don't put everything you have into one attack.
  4. The lack of movement dramatically increases the cover factor. When choosing a place to stand on the WOT map, pay attention to the places where you can stand for a long time without setting the tank destroyer in motion. This guarantees greater survivability.
  5. The presence of direct line of sight and the absence of obstacles in the line of fire increases the quality of shooting and the chances of inflicting more damage. Provide a place for the tank destroyer with a line of sight of at least 500 meters ahead.
  6. At the beginning of the battle, do not hesitate. Most of the game locations in World fo Tanks have open starting positions. Try to leave them immediately, choose the most suitable place and move to it as quickly as possible to ensure the surprise of the attack and increase the tactical component in battle.
  7. Remember, tank destroyers in WOT do not fight effectively on the front lines. In this regard, take a place in the second line, yielding the first positions to heavy tanks.
  8. Finish off opponents. Your position on the map should provide good support for your allies. Tank destroyers are a class designed to finish off "wounded animals". Set the main goal in your position - to finally disable unfinished tanks.
  9. Protect your tank destroyer from enemy artillery. Often, tank destroyers have a flat and at the same time wide outline of the hull. The upper part of these combat vehicles is the least protected. Direct hits of self-propelled guns can easily destroy your Fri. Keep this in mind when choosing a shelter.
  10. Provide an escape route. Arrange with allies for help in repulsing enemy light tanks. It is better that when choosing a place for a tank destroyer, someone else covers your stern.
  11. Remember the breakthrough potential of tank destroyers. In the middle to late stages of a WOT game, your war machine can provide a quick breakthrough to the rear of the enemy. When choosing a place to install a pt, remember to ensure that you can move forward quickly. Do not stand on a mountain in front of a cliff or behind a water barrier.

Conclusion

We considered two main options for placing a tank destroyer in WOT. We analyzed the advantages and disadvantages when choosing each option for installing a combat vehicle on the battlefield. We evaluated the effectiveness of the use of Fri at long and short distances. They listed 11 factors influencing the choice of a place where to stand on a ptsau and revealed their essence.

Developers never cease to amaze players with interesting mods. So, a modification has become available that will display on the map excellent positions for light tanks, artillery and self-propelled guns. To do this, a lot of information was analyzed, a survey was conducted among the best players who noted the most successful positions. You can use the mod not only in random battles, but also in clan battles.

Each advantageous position is marked with a specific icon:

  • triangle - important for tank destroyer players,
  • square - displays the ideal point for artillery,
  • binoculars - places are allocated from where passive light can be provided on a light tank.

This mod has another positive side. After installing it, it will be much faster to find the enemy.

All in all, a pretty useful mod to have in your arsenal. The mod is especially useful for beginners who often get lost on various maps and do not know what position to take.

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