What st to download. Choosing a nation in WOT - tanks worth downloading for beginners

What nation to download? Who's better? We hear and see such questions very often. It could be yours

What nation to download in wot? Who is better in world of tanks? We hear and see such questions very often. It can be your friend, who is just recently registered and only learns tanks, or a question asked in a random house.

We will try to find out what we can advise, and how not to be mistaken in our tips. For this we need to know:
1) How to choose the right branch for you
2) What each of the nations will give us
3) What is required for a particular nation.

There are 6 nations in World of Tanks. These are England, China, the USSR, France and the USA. So, in order to choose the right branch, you first need to understand the capabilities of some of them.

Probably, many people have a Soviet tank in the hangar, but when you bought it several thousand battles ago, you didn’t even think about what will happen after this or that tank? Some decided to download Soviet technology just because he is a patriot, or has some kind of hatred for fascist technology. But then they, having reached higher levels, thoughtlessly sell their tank, then regret it and buy it again...
To prevent this from happening, you must first study this branch. We look at the USSR branch, we study all the tanks, starting at least from the fifth level. Just because you liked the IS-7, for example, doesn't mean it's the branch you'll enjoy. After all, it will take a lot of time to get to level 10. View all tanks, study their armor, their guns, speed and dynamics.
If everything suits you, only then you can proceed to this branch of development.

tanks the USSR mainly distinguished by their good dynamics, including both heavy and medium tanks.
Medium tanks of the USSR have good armor for their class. The most striking example of this is ST 9 level T-54. Perhaps one of the most armored tanks at its level, and the most among the MTs of other nations.

Having chosen a branch of medium tanks of the USSR, you should be prepared for the negative features of these tanks, such as poor dynamics of TTs (T-150, KV-3, KV-4, etc.), mediocre armor of STs (T-34, T-43, T -62A), as well as to the positive ones, which are much easier to get used to, for example, to the BL-10 already at the 8th level of the USSR tank destroyer ISu-152. The worst thing about Soviet tanks is their gun declination, in the same T-54 and T-44, they are pretty bad, so be prepared for not the most comfortable game. Heavy Soviet tanks are divided into two branches. If you are a fan of more speed and dynamics than armor, then it would be more correct to choose tanks of the IS series. The second branch, throughout its entire length, has the best armor, but the speed and dynamics are mediocre.

Do you like good damage and a penetrating cannon? - in this case, tank destroyers of the USSR will please you in this.
In other words, when choosing one or another tank of the Soviet Union, know its advantages: speed and dynamics and good armor, and disadvantages: poor UVN and mediocre penetration and accuracy of the gun.

American tanks, as it seems to me, the least armored, since their lower armor sheet is very cardboard and is sewn from many guns. The distinguishing feature of this nation is their strong tower. American tank destroyers have a turret that turns with difficulty, but still.

French people, one of the most interesting tanks in the game. They are unique, they have everything but armor. You must be able to play very fast, and know where and with whom to unload your drum, without counting on this to rebound or not break through.

Germans owners of the best fluffs. Most German TTs are often used for defensive purposes due to their armor. The guns are distinguished by their accuracy and good penetration (not counting the E-100 and some other tanks). But I, playing on the Tigre level 7 German TT, was disappointed in it, because this tank has only a cannon from the positive qualities, with a penetration of 203 mm and a good alpha damage of 240 units, getting a penetration in the lower armor sheet, there is a risk of catching fire, and also break the engine or concuss the driver.
There is no armor at all, it even penetrates the edges of the tower from guns of 5-6 levels. But the tank is capable of "dragging" battles.

One way or another, all nations in the game with distinctive features. Keep in mind that having made your choice, having reached high levels, it will be too late to change it, or rather stupid. Each branch is specific in its own way. And among the evils there is a choice. When choosing what to download, consider everything! Good luck to you!

Good day. Today we would like to dive into research on the above topic.

Good day. Today we would like to dive into research on the above topic. This is a question, the answer to which is obvious for many players, and if it is voiced in the presence of several experienced players, then, believe me, a serious controversy will immediately unfold among them. This is because our favorite game is very diverse, much of it is perceived subjectively and individually. There are no absolute values ​​in World of Tanks, because even the damage spread of a gun by a projectile varies within 20 percent.

From the very beginning, I would like to note that the tenth level is the quintessence of development, the top of the "food chain"; therefore, it is the path to the tenth level that underlies our study.

What can I advise novice players, what jungle of suffering to drive them into? Yes, namely suffering, because, practically, any tank in the initial, basic configuration, as they say "in stock", does not cause a single positive emotion. And only hope for the best, for a new tower, gun or powerful engine, warms in us the hope of quick revenge on all those people who had an advantage over you and forced us to fall asleep with the thought that tomorrow I would “bend over”. And now the long-awaited moment comes - the MS-1 is elite, but, alas, there are nine more "circles of hell" behind it. Again there will be “stock” towers, “harps”, engines, and the farther, the longer, the more and more terrible. All in order to get the long-awaited tenth level and ride it into battle. There you are always in the “top”, you really play for pleasure.

Now we have to answer this question, give the newcomer some advice. Why we will try to come up with a certain system of values ​​and try to evaluate the possible options for our advancement paths.

There are four main classes of vehicles in World of Tanks: heavy tanks, medium tanks, anti-tank self-propelled guns and artillery. There is also a class of light tanks, but we will not take them into account, because there are no tanks of this type at the tenth level.



You can definitely recommend that you pump a heavy tank with your first tank. Leveling this type of vehicle allows you to understand the mechanics of the game, while some mistakes will be forgiven. Moreover, you need to pump three or four heavy tanks, and then switch to other types of equipment. It is very difficult to argue with this, I remember the good old days when some "Christmas Tree" writes in the chat: "art to bring the candle base right away", and when does "Bat-Shat25t" do this? Forty seconds is clearly not the best life time of a "top" medium tank in a random battle. When playing on a heavy tank, you do not have a high maximum speed, and this will allow you to survive in battle a little longer than our “ololo Bat-Shata25t”. The class of heavy tanks is the most massive in the game and it will be easier for a new player who is not yet very good at navigating the maps, who does not know all the shelters and terrain, to choose the right position. In most cases, he will not be mistaken if he simply rides along with other heavy tanks. It is much worse if medium tanks ignore their direct duties and interfere with the “heavyweights” somewhere on the “Himmelsdorf Banana”.

About anti-tank self-propelled guns, we can only say that this class is good and powerful, but it’s still not worth starting with it, because of the limited use of it, all the more, any other class can play in “pt mode”. Artillery is abundant in the game, but there is a completely different gameplay and you definitely can’t start with it, but everyone should play on art, at least in order to understand how to counteract that very artillery.

We have decided on the type of tank, now we need to choose the nationality of the first beauties of our hangar. Guided by public opinion, the statistics of the presence of tanks in the population and the relevance of these in clan wars, we will cross out the branches that are now the least relevant. You can definitely cross out the tanks of China, Japan and Great Britain. We also exclude France. We will remove the IS-4 from the Soviet branch, we will exclude the Maus from the Germans, and the T57 Heavy from the USA.

To clarify, the T57Heavy branch requires an increased use of premium shells and consumables, which a novice player may not be able to afford. Yes, and these drum bands are not "classics of the genre." Let's leave their pumping to more experienced comrades.



We got three finalists! We meet, we IS-7, E100, Т110Е5, respectively, the USSR, Germany and the USA. All these tanks should be in the hangar of any self-respecting tanker, especially a clan fighter. But we choose the best way of pumping, therefore we need to see what is down there in the levels for each of them.

The game has a huge number of tanks in each of the branches and we are simply not able to evaluate all of them here - we will consider only some of them. The World of Tanks game consists of more than just random battles. There are various clan wars, company and team battles, where certain equipment is used and applied.

Passing low levels, "sand", it is equally difficult for a beginner to play in any of the branches. Imagine how sea turtles get into the open ocean full of dangers, and beginners often fall prey to "sand sharks", the so-called "pedobears". These are experienced players who play in the "sandbox" on optimal machines equipped with all the necessary modules and a good crew. Beginners, as a rule, are deprived of the opportunity to buy expensive modules with bonuses to vision and camouflage. A beginner does not have the experience to counteract them, so we recommend that you linger at low levels as little as possible and by hook or by crook move on to the fifth.

Here, above all the abundance of tanks, the Soviet heavyweight rises like a mountain. KV-1". This tank has practically no competitors at its level. Rumor has it that the KV-1 is the most popular tank in World of Tanks. However, after update 0.9.3, newcomers playing for the USSR will have to go through 2 fifth levels, which, on the one hand, is not bad, because it allows you to reach high levels with a lot of combat experience. "KV-1" is followed by "KV-1S", once a giant, "alpha" male, who suffered for his ambitions. At the fifth level, it looks harmoniously, it is pleasant to play on it. Germany is represented by the passing tank "VK3001H". The tank is not bad, but not good at the same time. The United States has a choice of 2 tanks "T1Heavy" and "M4", which, in my opinion, takes an honorable 2nd place among our "trinity". We estimate the USSR at 3 points, the USA at 2 points, Germany will receive 1 point.



Next comes level 6. Tanks of the 6th level participate in "medium format" companies and fortified areas. Here, the formidable KVAS once ruled without limit, which is now only a faded shadow of itself and, in general, has changed its orientation to the KV-85, nevertheless, the tank is still not bad, but no more. The US is offering us to move from M4 to JUMBO. Again, the tank is good in almost everything, but the low one-time damage raises questions. Germany offers us another " VK and this time 3601H". A heavy tank with the legendary “konik” gun, which today takes the 1st place among the presented “sixes”. Let's rate the USSR at 2 points, the USA at 1 point, Germany at 3 points.

The seventh levels are equally good, but " Tiger» Germany is still ahead of the skating rink, thanks to a good gun, dynamics and durability points, and IS closes the column. We will not dwell on the "sevens" for a long time, since this level is passable and is not tied to anything, but, according to many players, playing at the seventh levels is the most comfortable in the conditions of the current balance. Let's estimate the USSR 1 point, the USA 2 points, Germany 3 points.

"Eights" - already the most interesting. Here is equipment for team fights and the championship format. "IS-3" wins everyone today, "T32" is silver, but I would not say that the "Royal Tiger" is any worse. All three cars are very worthy, each of them has its own unique style of play and victory " IS-3"is due to the presence of the BL-9 gun. Today the IS-3 is the main tank of the "champion format" and amateur team fights. Let's estimate the USSR 3 points, the USA 2 points, Germany 1 point.


At the 9th level, E75 reigns - a real heavy, capable of much. M103 America - one of the best DPM tanks at the level, a kind of universal soldier. Only experienced players like the IS-8, it has a good gun, but the style of play is closer to medium tanks, hence the extremely low performance and general dislike. And yet, it will be easier for a beginner to play on the M103, we give the victory among the “nines” to the USA. Let's estimate the USSR 1 point, the USA 3 points, Germany 2 points.

Summarize: CCCP 10 points, USA 10 points, Germany 10 points - draw!!!

We announce an additional round and as an argument we will put on the scales the 1st level of the USA - the wedge " T1". This is the best device at the 1st level, it is very much loved and respected by fans of team fights, and yes, it is in demand in champion companies.

The champion is determined victory goes to the American heavy tank "T110E5". The victory was won in a difficult and fierce struggle, the competitors were strong and dangerous, each has its own unique features and advantages. "IS-7" is one of the most armored tanks in the game, "E100" is one of the most tenacious, their advantages can be listed for a very long time.

However, objectively, our champion is a tank with the best dynamics and the best gun, it is equally pleasant to play it both in random battles and to participate in clan life. He is a welcome guest in an absolute company, fortified areas, not to mention random battles. Its gun will not drive you into debt, as it happens on the E100 or IS-7, but it will allow you to comfortably shoot and pierce the enemy in close combat and at long distances.

In conclusion, I would like to say that there are no bad tanks at the 10th level. If something does not work out for you, it does not mean that the car is bad. Look at reviews of famous VODs, read the forum, change modules, adjust your playing style and the victories will come! Win...

The article will talk about the five most inconspicuous and bending tanks from the game World of Tanks. By pumping them up, you will be able to play very effectively from disguise and shoot a lot of damage in each battle. Let's start!

Fifth place

Chinese tanks have always been famous for their camouflage. 121 is no exception: the tank has an excellent concealment factor and a very powerful 122 mm gun. Due to the large caliber, 121 glows a little better than others when fired, but in a stationary position, the tank can be invisible for a long time, and only after a powerful shot at the enemy, it may light up. But the “Chinese” is smart and can always leave on time.

The 121 has the biggest alpha strike of any tier 10 medium tank, which is quite impressive. The gun is not as accurate as the Soviet tanks, but it is always enough at any distance. In addition, this gun has a good DPM and excellent penetration. Do not forget that the "Chinese" is a pretty tough nut to crack for a medium tank. Its forehead is well armored, and the turret can perfectly tank the damage.

The only thing that does not please is the terrible UVN. The gun goes down very badly, and you have to get used to it. The rest of the tank is very good.

Fourth place

In fourth place is the stealth tank, Object 140. It is worth noting that you can use the T-62 instead. They are similar in style, although the T-62 has slightly worse camouflage. Object 140 is a small tank with a low silhouette. With advanced camouflage and purchased camouflage, the tank can often and for a long time disappear from enemy radars. At the same time, thanks to the small caliber of the gun, the 140th can shoot enemies without glowing.

The undoubted advantage of the tank is its high DPM, excellent accuracy and good stabilization of the gun. In addition, the gun is quite penetrating. The tank is very agile, nimble and fast, which allows it to occupy the most convenient bushes first.

The tank attacks well with relatively weak armor. Although the tower sometimes reflects enemy shells, it often breaks through, and the hull is easily “sewn”. Either way, the Object 140 is a great tank and would be great for most players who want to play carefully from disguise.

Third place

The third place in the top of the best medium tanks in World of Tanks is occupied by the Object 907. This is an auction tank, it is difficult to get it, but you can upgrade the Object 430 instead, they are similar.

Object 907 has very good camouflage and is excellent for ambush tactics and reconnaissance. The Object 907 has the best dynamics among all Soviet medium tanks. It quickly picks up speed up to 55 km/h. The tank is small in size, bizarre design, the shape of the tower may remind someone of a flying saucer. Due to this specific shape, the Object 907 is often pierced into the turret, which is one of the disadvantages of the machine.

But the body is at a good slope and often reflects enemy shells. Like other Soviet medium tanks, this tank has a fast-firing, accurate, penetrating gun, which allows you to effectively fire damage over long distances. In general, the emphasis in the Object 907 is on camouflage and driving performance, while aggressively playing it is not so easy, but possible.

Second place

In second place is the tank of the 8th level Object 416, in fact, half-PT, half-ST. The camouflage of this vehicle is better than the rest of the medium tanks in this TOP. At level 8, many enemies have poor vision. Therefore, being in the first lines, Object 416 turns on invisibility and bombs enemies from the bush.

Incredible camouflage is not the only plus of this tank. Object 416 has a tier 9 weapon! This usually happens only on tank destroyers, but here it happens on a medium tank. The gun is really impressive! Good penetration with the main type of shells and excellent penetration with the gold. The gun has good accuracy and fast aiming, high DPM and decent alpha. The tank is very fast, agile and dynamic, but there is one drawback: the turret rotates only partially. Therefore, Object 416 does not perform well in an attack.

But he is an excellent ambush fighter who can quickly change his position to fire at the enemy.

First place

The best medium tank for the game World of Tanks from disguising and bending enemies is the French tank Bat.-Chatillon 25t. An excellent concealment ratio allows this tank to take the most risky positions on the map and not glow at the same time. High top speed, excellent dynamics will come in handy in any battle, for example, to capture key points on the map or to retreat to a safe place. "Frenchman" has a drum for 5 shells, which is especially useful in the most critical moments of the battle, for example, when an ally needs help.

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